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Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)
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src
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KingSystem
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Physics
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System
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physContactMgr.cpp
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Author
2024-07-26
Update libraries and adjust code to match again
ThePixelGamer
2022-03-14
ksys/phys: Finish ContactMgr
Léo Lam
2022-03-13
ksys/phys: Add ContactLayerCollisionInfoGroup
Léo Lam
2022-03-13
Fix matching issue in ContactMgr::processImpulseEntries
Léo Lam
2022-03-13
ksys/phys: Add impulse related ContactMgr functions
Léo Lam
2022-03-08
ksys/phys: Implement ContactMgr::registerContactPoint for queries
Léo Lam
2022-03-06
ksys/phys: Add more ContactMgr functions
Léo Lam
2022-03-06
ksys/phys: Finish LayerContactPointInfo
Léo Lam
2022-03-05
ksys/phys: Implement ContactMgr functions used by ContactListener
Léo Lam
2022-03-02
ksys/phys: ContactPointInfoEx -> ContactLayerContactPointInfo
Léo Lam
2022-03-01
ksys: Rename RigidContactPoints to match param files
Léo Lam
2022-02-28
ksys/phys: Rename collision filter info structs for more clarity
Léo Lam
2022-01-21
ksys/phys: Rename MemSystem to System
Léo Lam
2022-01-04
ksys/phys: Implement ContactMgr contact point pool functions
Léo Lam
2021-12-29
ksys/phys: Add RigidContactPoints allocation functions
Léo Lam
2021-12-29
ksys/phys: Start adding RigidContactPoints
Léo Lam
2021-12-27
ksys/phys: Start adding ContactMgr
Léo Lam