diff options
| author | Léo Lam <leo@leolam.fr> | 2022-02-13 19:08:08 +0100 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2022-02-13 19:08:08 +0100 |
| commit | dfcfbbe4a4d0efc696b414edf59e0ce807b2d910 (patch) | |
| tree | e0037359e62ed494b4330f28897c49d6827145ed /src/KingSystem/Physics/System | |
| parent | 3512b78627490b952db0dc4b4a8fc58d49e8d55b (diff) | |
ksys/phys: Move common headers (Defines, MaterialMask) out of System/
Diffstat (limited to 'src/KingSystem/Physics/System')
| -rw-r--r-- | src/KingSystem/Physics/System/physContactListener.h | 2 | ||||
| -rw-r--r-- | src/KingSystem/Physics/System/physContactMgr.h | 4 | ||||
| -rw-r--r-- | src/KingSystem/Physics/System/physDefines.cpp | 106 | ||||
| -rw-r--r-- | src/KingSystem/Physics/System/physDefines.h | 316 | ||||
| -rw-r--r-- | src/KingSystem/Physics/System/physEntityGroupFilter.h | 2 | ||||
| -rw-r--r-- | src/KingSystem/Physics/System/physGroupFilter.h | 2 | ||||
| -rw-r--r-- | src/KingSystem/Physics/System/physMaterialMask.cpp | 80 | ||||
| -rw-r--r-- | src/KingSystem/Physics/System/physMaterialMask.h | 92 | ||||
| -rw-r--r-- | src/KingSystem/Physics/System/physMaterialTable.h | 2 | ||||
| -rw-r--r-- | src/KingSystem/Physics/System/physRigidContactPointsEx.h | 2 | ||||
| -rw-r--r-- | src/KingSystem/Physics/System/physSensorGroupFilter.h | 2 | ||||
| -rw-r--r-- | src/KingSystem/Physics/System/physSystem.h | 2 | ||||
| -rw-r--r-- | src/KingSystem/Physics/System/physSystemData.h | 2 |
13 files changed, 10 insertions, 604 deletions
diff --git a/src/KingSystem/Physics/System/physContactListener.h b/src/KingSystem/Physics/System/physContactListener.h index b5f3d057..a01218a3 100644 --- a/src/KingSystem/Physics/System/physContactListener.h +++ b/src/KingSystem/Physics/System/physContactListener.h @@ -6,7 +6,7 @@ #include <hostio/seadHostIONode.h> #include <prim/seadRuntimeTypeInfo.h> #include <thread/seadCriticalSection.h> -#include "KingSystem/Physics/System/physDefines.h" +#include "KingSystem/Physics/physDefines.h" namespace ksys::phys { diff --git a/src/KingSystem/Physics/System/physContactMgr.h b/src/KingSystem/Physics/System/physContactMgr.h index 24971513..388f185d 100644 --- a/src/KingSystem/Physics/System/physContactMgr.h +++ b/src/KingSystem/Physics/System/physContactMgr.h @@ -12,8 +12,8 @@ #include <prim/seadSafeString.h> #include <thread/seadAtomic.h> #include <thread/seadMutex.h> -#include "KingSystem/Physics/System/physDefines.h" -#include "KingSystem/Physics/System/physMaterialMask.h" +#include "KingSystem/Physics/physDefines.h" +#include "KingSystem/Physics/physMaterialMask.h" #include "KingSystem/Utils/Types.h" namespace sead { diff --git a/src/KingSystem/Physics/System/physDefines.cpp b/src/KingSystem/Physics/System/physDefines.cpp deleted file mode 100644 index 5f505dc6..00000000 --- a/src/KingSystem/Physics/System/physDefines.cpp +++ /dev/null @@ -1,106 +0,0 @@ -#include "KingSystem/Physics/System/physDefines.h" - -namespace ksys::phys { - -ContactLayerType getContactLayerType(ContactLayer layer) { - if (layer > ContactLayer::EntityEnd) - return ContactLayerType::Sensor; - return ContactLayerType::Entity; -} - -u32 makeContactLayerMask(ContactLayer layer) { - if (layer < FirstSensor) - return 1 << layer; - return 1 << (layer - FirstSensor); -} - -u32 getContactLayerBase(ContactLayerType type) { - if (type == ContactLayerType::Entity) - return FirstEntity; - return FirstSensor; -} - -u32 getContactLayerBaseRelativeValue(ContactLayer layer) { - return layer - (layer < FirstSensor ? FirstEntity : FirstSensor); -} - -const char* contactLayerToText(ContactLayer layer) { - return layer.text(); -} - -ContactLayer contactLayerFromText(const sead::SafeString& text) { - for (auto layer : ContactLayer()) { - if (text == layer.text()) - return layer; - } - return 0; -} - -const char* materialToText(Material material) { - return material.text(); -} - -Material materialFromText(const sead::SafeString& text) { - for (auto material : Material()) { - if (text == material.text()) - return material; - } - return 0; -} - -const char* groundHitToText(GroundHit hit) { - return hit.text(); -} - -GroundHit groundHitFromText(const sead::SafeString& text) { - for (auto hit : GroundHit()) { - if (text == hit.text()) - return hit; - } - return GroundHit::HitAll; -} - -const char* floorCodeToText(FloorCode code) { - return code.text(); -} - -FloorCode floorCodeFromText(const sead::SafeString& text) { - for (auto code : FloorCode()) { - if (text == code.text()) - return code; - } - return 0; -} - -const char* wallCodeToText(WallCode code) { - return code.text(); -} - -WallCode wallCodeFromText(const sead::SafeString& text) { - for (auto code : WallCode()) { - if (text == code.text()) - return code; - } - return 0; -} - -MotionType motionTypeFromText(const sead::SafeString& text) { - static constexpr const char* texts[] = { - "Dynamic", - "Fixed", - "Keyframed", - }; - static_assert(int(MotionType::Dynamic) == 0); - static_assert(int(MotionType::Fixed) == 1); - static_assert(int(MotionType::Keyframed) == 2); - - int type = 0; - for (const char* type_text : texts) { - if (text == type_text) - return static_cast<MotionType>(type); - ++type; - } - return MotionType::Unknown; -} - -} // namespace ksys::phys diff --git a/src/KingSystem/Physics/System/physDefines.h b/src/KingSystem/Physics/System/physDefines.h deleted file mode 100644 index 1de8e860..00000000 --- a/src/KingSystem/Physics/System/physDefines.h +++ /dev/null @@ -1,316 +0,0 @@ -#pragma once - -#include <basis/seadTypes.h> -#include <prim/seadEnum.h> -#include <prim/seadSafeString.h> -#include "KingSystem/Utils/BitField.h" - -namespace ksys::phys { - -enum class ContactLayerType { - Entity, - Sensor, - Invalid, -}; - -SEAD_ENUM(ContactLayer, -EntityObject,\ -EntitySmallObject,\ -EntityGroundObject,\ -EntityPlayer,\ -EntityNPC,\ -EntityRagdoll,\ -EntityWater,\ -EntityAirWall,\ -EntityGround,\ -EntityGroundSmooth,\ -EntityGroundRough,\ -EntityRope,\ -EntityTree,\ -EntityNPC_NoHitPlayer,\ -EntityHitOnlyWater,\ -EntityWallForClimb,\ -EntityHitOnlyGround,\ -EntityQueryCustomReceiver,\ -EntityForbidden18,\ -EntityNoHit,\ -EntityMeshVisualizer,\ -EntityForbidden21,\ -EntityForbidden22,\ -EntityForbidden23,\ -EntityForbidden24,\ -EntityForbidden25,\ -EntityForbidden26,\ -EntityForbidden27,\ -EntityForbidden28,\ -EntityForbidden29,\ -EntityForbidden30,\ -EntityEnd,\ -SensorObject,\ -SensorSmallObject,\ -SensorPlayer,\ -SensorEnemy,\ -SensorNPC,\ -SensorHorse,\ -SensorRope,\ -SensorAttackPlayer,\ -SensorAttackEnemy,\ -SensorChemical,\ -SensorTerror,\ -SensorHitOnlyInDoor,\ -SensorInDoor,\ -SensorReserve13,\ -SensorReserve14,\ -SensorChemicalElement,\ -SensorAttackCommon,\ -SensorQueryOnly,\ -SensorTree,\ -SensorCamera,\ -SensorMeshVisualizer,\ -SensorNoHit,\ -SensorReserve20,\ -SensorCustomReceiver,\ -SensorEnd) - -constexpr int MaxNumLayersPerType = 32; - -constexpr auto FirstEntity = ContactLayer::EntityObject; -constexpr auto LastEntity = ContactLayer::EntityMeshVisualizer; - -constexpr auto FirstSensor = ContactLayer::SensorObject; -constexpr auto LastSensor = ContactLayer::SensorCustomReceiver; - -SEAD_ENUM(Material, -Undefined,\ -Soil,\ -Stone,\ -Sand,\ -Metal,\ -WireNet,\ -Grass,\ -Wood,\ -Water,\ -Snow,\ -Ice,\ -Lava,\ -Bog,\ -HeavySand,\ -Cloth,\ -Glass,\ -Bone,\ -Rope,\ -CharControl,\ -Ragdoll,\ -Surfing,\ -GuardianFoot,\ -HeavySnow,\ -Unused0,\ -LaunchPad,\ -Conveyer,\ -Rail,\ -Grudge,\ -Meat,\ -Vegetable,\ -Bomb,\ -MagicBall,\ -Barrier,\ -AirWall,\ -Misc,\ -GrudgeSlow -) - -constexpr bool isInvalidMaterial(Material::ValueType mat) { - return mat >= Material::size(); -} - -SEAD_ENUM(GroundHit, -Player,\ -Animal,\ -NPC,\ -Camera,\ -AttackHitPlayer,\ -AttackHitEnemy,\ -Arrow,\ -Bomb,\ -Magnet,\ -CameraBody,\ -IK,\ -Grudge,\ -MovingTrolley,\ -LineOfSight,\ -Giant,\ -HitAll,\ -Ignore -) - -SEAD_ENUM(FloorCode, -None,\ -Return,\ -FlowStraight,\ -FlowLeft,\ -FlowRight,\ -Slip,\ -NarrowPlace,\ -TopBroadleafTree,\ -TopConiferousTree,\ -Fall,\ -Attach,\ -NoImpulseUpperMove,\ -NoPreventFall -) - -SEAD_ENUM(WallCode, -None,\ -NoClimb,\ -Hang,\ -LadderUp,\ -Ladder,\ -Slip,\ -LadderSide,\ -NoSlipRain,\ -NoDashUpAndNoClimb,\ -IceMakerBlock -) - -enum class MotionType { - Dynamic = 0, - Fixed = 1, - Keyframed = 2, - Unknown = 3, - Invalid = -1, -}; - -union ReceiverMask { - union Data { - util::BitField<0, 5, u32> layer; - // TODO: rename once we figure out what this layer is used for - util::BitField<5, 1, bool, u32> has_layer2; - util::BitField<6, 5, u32> layer2; - }; - - union CustomReceiverData { - util::BitField<0, 21, u32> layer; - util::BitField<21, 10, u32> group_handler_index; - }; - - constexpr ReceiverMask() : raw(0) { is_custom_receiver = true; } - constexpr explicit ReceiverMask(u32 raw_) : raw(raw_) {} - constexpr ReceiverMask(const ReceiverMask&) = default; - constexpr ReceiverMask& operator=(const ReceiverMask& m) { - raw = m.raw; - return *this; - } - - static ReceiverMask make(ContactLayer layer) { - ReceiverMask mask; - if (layer == ContactLayer::SensorCustomReceiver) { - mask.is_custom_receiver = true; - mask.custom_receiver_data.layer.Init(ContactLayer::SensorCustomReceiver - FirstSensor); - } else { - mask.is_custom_receiver = false; - mask.data.layer.Init(layer - FirstSensor); - } - return mask; - } - - u32 raw; - Data data; - CustomReceiverData custom_receiver_data; - // FIXME: is this a sensor layer mask? - util::BitField<0, 21, u32> layer_mask; - util::BitField<31, 1, bool, u32> is_custom_receiver; -}; - -union EntityCollisionFilterInfo { - union Data { - ContactLayer getLayer() const { return int(layer); } - ContactLayer getLayerSensor() const { return int(layer + FirstSensor); } - GroundHit getGroundHit() const { return int(ground_hit); } - - u32 raw; - util::BitField<0, 5, u32> layer; - util::BitField<24, 1, u32> unk24; - util::BitField<25, 1, u32> unk25; - util::BitField<26, 4, u32> ground_hit; - }; - - union GroundHitMask { - ContactLayer getLayer() const { return int(layer); } - - void addGroundHit(GroundHit hit) { - raw |= (1 << hit) << decltype(ground_hit_types)::StartBit(); - } - - u32 raw; - util::BitField<0, 1, u32> unk; - util::BitField<8, 16, u32> ground_hit_types; - util::BitField<24, 1, u32> unk24; - util::BitField<25, 5, u32> layer; - }; - - constexpr explicit EntityCollisionFilterInfo(u32 raw_ = 0) : raw(raw_) {} - constexpr EntityCollisionFilterInfo(const EntityCollisionFilterInfo&) = default; - constexpr EntityCollisionFilterInfo& operator=(const EntityCollisionFilterInfo& m) { - raw = m.raw; - return *this; - } - - bool operator==(EntityCollisionFilterInfo rhs) const { return raw == rhs.raw; } - bool operator!=(EntityCollisionFilterInfo rhs) const { return raw != rhs.raw; } - - static EntityCollisionFilterInfo make(ContactLayer layer, GroundHit ground_hit) { - EntityCollisionFilterInfo mask; - mask.data.layer.Init(layer); - mask.data.ground_hit.Init(ground_hit); - return mask; - } - - ContactLayer getLayer() const { - return is_ground_hit_mask ? ground_hit.getLayer() : data.getLayer(); - } - - ContactLayer getLayerSensor() const { - return is_ground_hit_mask ? ContactLayer(ContactLayer::SensorCustomReceiver) : - data.getLayerSensor(); - } - - GroundHit getGroundHit() const { - return is_ground_hit_mask ? GroundHit::HitAll : data.getGroundHit(); - } - - u32 raw; - Data data; - GroundHitMask ground_hit; - util::BitField<5, 1, bool, u32> unk5; - /// Whether ground collision is disabled. - util::BitField<6, 1, bool, u32> no_ground_collision; - /// Whether water collision is disabled. - util::BitField<7, 1, bool, u32> no_water_collision; - util::BitField<16, 10, u32> group_handler_index; - util::BitField<30, 1, bool, u32> unk30; - util::BitField<31, 1, bool, u32> is_ground_hit_mask; -}; -static_assert(sizeof(EntityCollisionFilterInfo) == sizeof(u32)); - -ContactLayerType getContactLayerType(ContactLayer layer); -u32 makeContactLayerMask(ContactLayer layer); -u32 getContactLayerBase(ContactLayerType type); -u32 getContactLayerBaseRelativeValue(ContactLayer layer); -const char* contactLayerToText(ContactLayer layer); -ContactLayer contactLayerFromText(const sead::SafeString& text); - -const char* materialToText(Material material); -Material materialFromText(const sead::SafeString& text); - -const char* groundHitToText(GroundHit hit); -GroundHit groundHitFromText(const sead::SafeString& text); - -const char* floorCodeToText(FloorCode code); -FloorCode floorCodeFromText(const sead::SafeString& text); - -const char* wallCodeToText(WallCode code); -WallCode wallCodeFromText(const sead::SafeString& text); - -MotionType motionTypeFromText(const sead::SafeString& text); - -} // namespace ksys::phys diff --git a/src/KingSystem/Physics/System/physEntityGroupFilter.h b/src/KingSystem/Physics/System/physEntityGroupFilter.h index ec10b4ee..a5a8689c 100644 --- a/src/KingSystem/Physics/System/physEntityGroupFilter.h +++ b/src/KingSystem/Physics/System/physEntityGroupFilter.h @@ -3,8 +3,8 @@ #include <container/seadSafeArray.h> #include <prim/seadBitUtil.h> #include <prim/seadSafeString.h> -#include "KingSystem/Physics/System/physDefines.h" #include "KingSystem/Physics/System/physGroupFilter.h" +#include "KingSystem/Physics/physDefines.h" namespace ksys::phys { diff --git a/src/KingSystem/Physics/System/physGroupFilter.h b/src/KingSystem/Physics/System/physGroupFilter.h index 3ce5dd07..cb7843c1 100644 --- a/src/KingSystem/Physics/System/physGroupFilter.h +++ b/src/KingSystem/Physics/System/physGroupFilter.h @@ -6,7 +6,7 @@ #include <container/seadSafeArray.h> #include <prim/seadRuntimeTypeInfo.h> #include <thread/seadCriticalSection.h> -#include "KingSystem/Physics/System/physDefines.h" +#include "KingSystem/Physics/physDefines.h" namespace ksys::phys { diff --git a/src/KingSystem/Physics/System/physMaterialMask.cpp b/src/KingSystem/Physics/System/physMaterialMask.cpp deleted file mode 100644 index c468c76d..00000000 --- a/src/KingSystem/Physics/System/physMaterialMask.cpp +++ /dev/null @@ -1,80 +0,0 @@ -#include "KingSystem/Physics/System/physMaterialMask.h" -#include "KingSystem/Physics/System/physMaterialTable.h" -#include "KingSystem/Physics/System/physSystem.h" - -namespace ksys::phys { - -MaterialMask::MaterialMask() = default; - -MaterialMask::MaterialMask(MaterialMaskData data) : mData(data) {} - -MaterialMask::MaterialMask(Material mat, FloorCode floor, WallCode wall, bool flag) { - mData.material.Init(mat); - mData.floor.Init(floor); - mData.wall.Init(wall); - mData.setFlag(flag); -} - -MaterialMask::MaterialMask(Material mat, const char* submat_name, FloorCode floor, WallCode wall, - bool flag) - : mSubMaterialNameCache(submat_name) { - auto submat_idx = getSubMaterialIdx(mat, submat_name); - if (!MaterialMaskData::isValidSubMaterialIdx(submat_idx)) - submat_idx = 0; - mData.raw = {}; - mData.material.Init(mat); - mData.sub_material.Init(submat_idx); - mData.floor.Init(floor); - mData.wall.Init(wall); - mData.setFlag(flag); -} - -MaterialMask::MaterialMask(Material mat, int submat_idx, FloorCode floor, WallCode wall, bool flag) - : mSubMaterialNameCache(getSubMaterialName(mat, submat_idx).cstr()) { - mData.raw = {}; - mData.material.Init(mat); - mData.sub_material.Init(submat_idx); - mData.floor.Init(floor); - mData.wall.Init(wall); - mData.setFlag(flag); -} - -MaterialMask::~MaterialMask() = default; - -const char* MaterialMask::getMaterialName() const { - const Material material = getMaterial(); - if (isInvalidMaterial(material.value())) - return "Incorrent"; // sic - return materialToText(material); -} - -const char* MaterialMask::getSubMaterialName() const { - if (mSubMaterialNameCache != nullptr) - return mSubMaterialNameCache; - - mSubMaterialNameCache = getSubMaterialName(getMaterial(), getSubMaterialIdx()).cstr(); - return mSubMaterialNameCache; -} - -int MaterialMask::getSubMaterialIdx(Material mat, const sead::SafeString& submat_name) { - return System::instance()->getMaterialTable()->getSubMaterialIdx(mat, submat_name); -} - -const sead::SafeString& MaterialMask::getSubMaterialName(Material mat, int submat_idx) { - return System::instance()->getMaterialTable()->getSubMaterial(mat, submat_idx); -} - -int MaterialMask::getNumSubMaterials(Material mat) { - return System::instance()->getMaterialTable()->getNumSubMaterials(mat); -} - -const sead::SafeString& MaterialMask::getSubMaterialName(int mat, int submat_idx) { - return getSubMaterialName(Material(mat), submat_idx); -} - -void MaterialMask::setMaterial(Material mat) { - mData.material = {}; - mData.material.SetUnsafe(mat); -} - -} // namespace ksys::phys diff --git a/src/KingSystem/Physics/System/physMaterialMask.h b/src/KingSystem/Physics/System/physMaterialMask.h deleted file mode 100644 index 8098cab5..00000000 --- a/src/KingSystem/Physics/System/physMaterialMask.h +++ /dev/null @@ -1,92 +0,0 @@ -#pragma once - -#include <basis/seadTypes.h> -#include <prim/seadEnum.h> -#include <prim/seadSafeString.h> -#include "KingSystem/Physics/System/physDefines.h" -#include "KingSystem/Utils/BitField.h" - -namespace ksys::phys { - -union MaterialMaskData { - // FIXME: incomplete - SEAD_ENUM(CustomFlag, _0) - - constexpr explicit MaterialMaskData(u32 raw_ = 0) : raw(raw_) {} - constexpr MaterialMaskData(const MaterialMaskData&) = default; - constexpr MaterialMaskData& operator=(const MaterialMaskData& other) { - raw = other.raw; - return *this; - } - - static constexpr bool isValidSubMaterialIdx(int idx) { - return u32(idx) < (1 << decltype(sub_material)::NumBits()); - } - - void setFlag(bool b) { - if (!b) - clearFlag(); - else - setFlag(); - } - void setFlag() { flag = 1; } - void clearFlag() { flag = 0; } - - void setCustomFlag(CustomFlag custom_flag) { - raw |= 1 << (decltype(custom_flags)::StartBit() + custom_flag); - } - - u32 raw; - util::BitField<0, 6, u32> material; - util::BitField<6, 4, int, u32> sub_material; - util::BitField<10, 5, u32> floor; - util::BitField<15, 5, u32> wall; - util::BitField<23, 8, u32> custom_flags; - // TODO: rename once we figure out what this flag is - util::BitField<31, 1, u32> flag; -}; -static_assert(sizeof(MaterialMaskData) == sizeof(u32)); - -class MaterialMask { -public: - MaterialMask(); - explicit MaterialMask(MaterialMaskData data); - MaterialMask(Material mat, FloorCode floor, WallCode wall, bool flag = false); - MaterialMask(Material mat, const char* submat_name, FloorCode floor, WallCode wall, - bool flag = false); - MaterialMask(Material mat, int submat_idx, FloorCode floor, WallCode wall, bool flag = false); - MaterialMask(const MaterialMask& other) : mData(other.mData) {} - - // XXX: this doesn't need to be virtual. - virtual ~MaterialMask(); - - MaterialMask& operator=(const MaterialMask& other) { - mData = other.mData; - mSubMaterialNameCache = nullptr; - return *this; - } - - MaterialMaskData& getData() { return mData; } - const MaterialMaskData& getData() const { return mData; } - u32 getRawData() const { return mData.raw; } - Material getMaterial() const { return Material::ValueType(mData.material.Value()); } - int getSubMaterialIdx() const { return mData.sub_material; } - - const char* getMaterialName() const; - const char* getSubMaterialName() const; - - void setMaterial(Material mat); - - static int getSubMaterialIdx(Material mat, const sead::SafeString& submat_name); - static const sead::SafeString& getSubMaterialName(Material mat, int submat_idx); - static int getNumSubMaterials(Material mat); - static const sead::SafeString& getSubMaterialName(int mat, int submat_idx); - -private: - MaterialMaskData mData{}; - /// Fetching the name of a sub-material from the MaterialTable is an expensive operation, - /// so it is only done once and the result is cached. - mutable const char* mSubMaterialNameCache{}; -}; - -} // namespace ksys::phys diff --git a/src/KingSystem/Physics/System/physMaterialTable.h b/src/KingSystem/Physics/System/physMaterialTable.h index 04240b0d..9d94bd81 100644 --- a/src/KingSystem/Physics/System/physMaterialTable.h +++ b/src/KingSystem/Physics/System/physMaterialTable.h @@ -6,7 +6,7 @@ #include <agl/Utils/aglParameterObj.h> #include <agl/Utils/aglResParameter.h> #include <container/seadSafeArray.h> -#include "KingSystem/Physics/System/physDefines.h" +#include "KingSystem/Physics/physDefines.h" #include "KingSystem/Utils/Types.h" namespace ksys::phys { diff --git a/src/KingSystem/Physics/System/physRigidContactPointsEx.h b/src/KingSystem/Physics/System/physRigidContactPointsEx.h index 04f3bf90..305171af 100644 --- a/src/KingSystem/Physics/System/physRigidContactPointsEx.h +++ b/src/KingSystem/Physics/System/physRigidContactPointsEx.h @@ -4,8 +4,8 @@ #include <math/seadVector.h> #include <prim/seadDelegate.h> #include <prim/seadTypedBitFlag.h> -#include "KingSystem/Physics/System/physDefines.h" #include "KingSystem/Physics/System/physRigidContactPoints.h" +#include "KingSystem/Physics/physDefines.h" #include "KingSystem/Utils/Types.h" namespace ksys::phys { diff --git a/src/KingSystem/Physics/System/physSensorGroupFilter.h b/src/KingSystem/Physics/System/physSensorGroupFilter.h index b8707d28..4762d65b 100644 --- a/src/KingSystem/Physics/System/physSensorGroupFilter.h +++ b/src/KingSystem/Physics/System/physSensorGroupFilter.h @@ -1,7 +1,7 @@ #pragma once -#include "KingSystem/Physics/System/physDefines.h" #include "KingSystem/Physics/System/physGroupFilter.h" +#include "KingSystem/Physics/physDefines.h" namespace ksys::phys { diff --git a/src/KingSystem/Physics/System/physSystem.h b/src/KingSystem/Physics/System/physSystem.h index efdc0d7a..06dbc551 100644 --- a/src/KingSystem/Physics/System/physSystem.h +++ b/src/KingSystem/Physics/System/physSystem.h @@ -4,7 +4,7 @@ #include <container/seadPtrArray.h> #include <heap/seadDisposer.h> #include <thread/seadCriticalSection.h> -#include "KingSystem/Physics/System/physDefines.h" +#include "KingSystem/Physics/physDefines.h" #include "KingSystem/Utils/Types.h" namespace ksys::phys { diff --git a/src/KingSystem/Physics/System/physSystemData.h b/src/KingSystem/Physics/System/physSystemData.h index a759c72f..91267807 100644 --- a/src/KingSystem/Physics/System/physSystemData.h +++ b/src/KingSystem/Physics/System/physSystemData.h @@ -7,7 +7,7 @@ #include <agl/Utils/aglResParameter.h> #include <container/seadSafeArray.h> #include <prim/seadEnum.h> -#include "KingSystem/Physics/System/physDefines.h" +#include "KingSystem/Physics/physDefines.h" #include "KingSystem/Utils/Types.h" namespace ksys::res { |
