diff options
| author | Léo Lam <leo@leolam.fr> | 2020-09-15 19:13:52 +0200 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2020-09-16 17:49:37 +0200 |
| commit | 3db6228dfc65a25da49bab26ab8bcf4abc69a98f (patch) | |
| tree | 3946a9211c2adc7213b1ae94ccf4baca22b73020 /src/KingSystem/Utils/Thread/GameTaskThread.cpp | |
| parent | 8b7369dffb1e816b2f27ab0133d2bac218383a45 (diff) | |
ksys: Add more task utilities
* TaskMgr, ManagedTask, ManagedTaskHandle
* GameTaskThread: partial implementation because PhysicsMemSys / Havok
stuff hasn't been decompiled yet and calc_() requires PhysicsMemSys
Diffstat (limited to 'src/KingSystem/Utils/Thread/GameTaskThread.cpp')
| -rw-r--r-- | src/KingSystem/Utils/Thread/GameTaskThread.cpp | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/src/KingSystem/Utils/Thread/GameTaskThread.cpp b/src/KingSystem/Utils/Thread/GameTaskThread.cpp new file mode 100644 index 00000000..eacd9e64 --- /dev/null +++ b/src/KingSystem/Utils/Thread/GameTaskThread.cpp @@ -0,0 +1,15 @@ +#include "KingSystem/Utils/Thread/GameTaskThread.h" + +namespace ksys::util { + +GameTaskThread::GameTaskThread(const sead::SafeString& name, sead::Heap* heap, s32 priority, + sead::MessageQueue::BlockType block_type, long quit_msg, + s32 stack_size, s32 message_queue_size) + : TaskThread(name, heap, priority, block_type, quit_msg, stack_size, message_queue_size) {} + +void GameTaskThread::quit(bool) { + mMessageQueue.push(cMessage_GameThreadQuit, sead::MessageQueue::BlockType::Blocking); + Thread::quit(false); +} + +} // namespace ksys::util |
