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authorLéo Lam <leo@leolam.fr>2026-09-28 03:39:31 +0200
committerLéo Lam <leo@leolam.fr>2026-10-06 03:19:39 +0200
commit44c75aa78a9d67fffcb67bccacb56b7f7878e21f (patch)
treea1677acd613dccf9510fad34ef7e0a03317f8282 /src/KingSystem/Utils/Thread/LowPrioThreadMgr.cpp
parentc4c7c00e85df3137d57cc899302a160ff94fa71b (diff)
SystemPauseMgr and NXArgs are game code
Both link in the game archive, and NXArgs uses game classes such as GameScene. The engine only calls SystemPauseMgr's virtuals, so it now goes through ksys::ISystemPauseMgr and no longer includes Game/. (AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
Diffstat (limited to 'src/KingSystem/Utils/Thread/LowPrioThreadMgr.cpp')
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