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Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)
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Author
3 days
Merge pull request #185 from RobbyV2/phys-system-heap-accessors
HEAD
master
Michael Zhao
4 days
phys: match System contact listener and group handler functions
RobbyV2
4 days
phys: match System heap accessors
RobbyV2
4 days
Merge pull request #182 from RobbyV2/actor-get-character-controller
Michael Zhao
5 days
Match Actor::getCharacterController
RobbyV2
10 days
ksys::phys::System: implement isPaused and collision/handler helpers
mairokaizo
2026-07-11
lib: Add xlink2 decomp as submodule
Nitr4m12
2026-06-23
various: fix mismatches in some action stubs and ResourceMgrTask
root
2026-05-31
fix new viking and update mismatches
Pistonight
2026-04-16
Merge pull request #163 from n8pjl/aiEnemyDefaultReaction__isChangeable
Michael Zhao
2026-04-16
add function in aiEnemyDefaultReaction
Peter Lafreniere
2026-04-16
match more ai::Query
hgh32
2026-03-04
Implement CheckE3Mode::doQuery
hgh32
2026-02-15
style: remove redundant virtual on override functions, fix SEAD_RTTI spacing
Jesse Dao
2026-01-14
style: Fix coding guideline violations
Jesse Dao
2025-11-01
lib: Update `sead`
MonsterDruide1
2025-09-13
fix pmdm comment about cook data
Pistonight
2025-07-10
fix clang-tidy warnings in PMDM
Pistonight
2025-06-19
CreatePlayerEquipActorMgr
Pistonight
2025-06-18
rename _c to lane_id
Pistonight
2025-05-24
Reformat gdtSpecialFlags.cpp as well
Léo Lam
2025-05-24
Reformat with clang-format 19.1
Léo Lam
2025-05-22
PlayReport: use UDLs to improve readability
Léo Lam
2025-05-17
add at param helpers
Pistonight
2025-05-15
merge BaseProcHandle and BaseProcUnit TU
Pistonight
2025-05-04
matched (thanks to TheGreatB3 :)
Pistonight
2025-05-02
PauseMenuDataMgr createPlayerEquipment
Pistonight
2025-05-02
match PMDM autoEquip and unequipAll
Pistonight
2025-05-02
add gdt flag name constant getters
Pistonight
2024-12-30
PlayerInfo stuff that doesn't require PlayerBase
Pistonight
2024-12-25
Rename PouchItem::CookData::getStaminaRecoverValue -> getEffectDurationFrames
Pistonight
2024-10-14
LayoutResourceMgr functions + update NintendoSDK.
Pistonight
2024-08-28
Update agl, nnSdk, sead
ThePixelGamer
2024-07-26
Update libraries and adjust code to match again
ThePixelGamer
2024-04-25
ksys/ProductReporter: add PanicReason
Léo Lam
2024-04-23
ksys/qst: match Manager::setQuestStep
Léo Lam
2024-04-23
Add reportGetitem (#128)
Braylon Mooney
2024-04-22
PlayReport: implement getQuestId()
Léo Lam
2024-04-22
reportQuestStep (#126)
Braylon Mooney
2024-03-18
most of AirOctaFlyUp is done, some of AirOctaDataMgr is done (#121)
bomba1749
2024-03-09
rename CookData and WeaponData fields
Pistonight
2023-09-03
PauseMenuDataMgr: use better variable names (#123)
Kinak338
2023-07-01
Added VFR::getDeltaFrame (#122)
Briggs Baltzell
2023-06-11
resPlacement (#120)
Esras
2023-05-27
mapRail.cpp ok (#118)
notyourav
2023-05-14
Add uking::ai::ActorWaterDepthSelect functions (#117)
Martin Aguayo
2023-01-27
Implement CookingMgr class (#113)
Briggs Baltzell
2023-01-25
Match ShootingStarMgr::initSchedule (#114)
Briggs Baltzell
2023-01-22
Add uking::PlayReport (#112)
Tonycons-dev
2023-01-08
Implement FadeProgress class (#110)
oxixes
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