diff options
| author | Léo Lam <leo@leolam.fr> | 2022-03-01 13:21:53 +0100 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2022-03-01 13:24:18 +0100 |
| commit | 7f52270cdda40abdab53380bd6e7185a77fc882f (patch) | |
| tree | cfb31bff1d9c7f4f4c67e9e5d16219e5e29fc269 /src | |
| parent | f852073fd4d751ea77e33c642448ba5c4eb30abf (diff) | |
ksys/phys: SensorCollisionMask layer2 -> ignored_layer
Diffstat (limited to 'src')
| -rw-r--r-- | src/KingSystem/Physics/RigidBody/physRigidBody.cpp | 10 | ||||
| -rw-r--r-- | src/KingSystem/Physics/RigidBody/physRigidBody.h | 5 | ||||
| -rw-r--r-- | src/KingSystem/Physics/System/physInstanceSet.cpp | 2 | ||||
| -rw-r--r-- | src/KingSystem/Physics/System/physSensorGroupFilter.cpp | 16 | ||||
| -rw-r--r-- | src/KingSystem/Physics/System/physSensorGroupFilter.h | 7 | ||||
| -rw-r--r-- | src/KingSystem/Physics/physDefines.h | 11 |
6 files changed, 26 insertions, 25 deletions
diff --git a/src/KingSystem/Physics/RigidBody/physRigidBody.cpp b/src/KingSystem/Physics/RigidBody/physRigidBody.cpp index c9418fcb..41dbebe0 100644 --- a/src/KingSystem/Physics/RigidBody/physRigidBody.cpp +++ b/src/KingSystem/Physics/RigidBody/physRigidBody.cpp @@ -717,14 +717,14 @@ void RigidBody::setCollisionFilterInfo(u32 info) { } } -void RigidBody::setSensorReceiverLayer2(ContactLayer layer) { +void RigidBody::setSensorReceiverIgnoredLayer(ContactLayer layer) { static_cast<void>(isSensor()); static_cast<void>(isSensor()); - const auto info = sensorCollisionMaskSetLayer2(true, layer, getCollisionFilterInfo()); + const auto info = sensorCollisionMaskSetIgnoredLayer(true, layer, getCollisionFilterInfo()); setCollisionFilterInfo(info); } -void RigidBody::clearSensorReceiverLayer2() { +void RigidBody::clearSensorReceiverIgnoredLayer() { if (!isSensor()) return; @@ -732,8 +732,8 @@ void RigidBody::clearSensorReceiverLayer2() { return; // The layer we pass here is actually irrelevant because we're clearing the layer value anyway. - const auto info = - sensorCollisionMaskSetLayer2(false, ContactLayer::SensorNoHit, getCollisionFilterInfo()); + const auto info = sensorCollisionMaskSetIgnoredLayer(false, ContactLayer::SensorNoHit, + getCollisionFilterInfo()); setCollisionFilterInfo(info); } diff --git a/src/KingSystem/Physics/RigidBody/physRigidBody.h b/src/KingSystem/Physics/RigidBody/physRigidBody.h index d015f267..b98ba414 100644 --- a/src/KingSystem/Physics/RigidBody/physRigidBody.h +++ b/src/KingSystem/Physics/RigidBody/physRigidBody.h @@ -229,10 +229,9 @@ public: } /// Only works for sensor rigid bodies that do not use a custom receiver. - // TODO: rename once we figure out what this layer is used for - void setSensorReceiverLayer2(ContactLayer layer); + void setSensorReceiverIgnoredLayer(ContactLayer layer); /// Only works for sensor rigid bodies that do not use a custom receiver. - void clearSensorReceiverLayer2(); + void clearSensorReceiverIgnoredLayer(); void setContactLayerAndHandler(ContactLayer layer, SystemGroupHandler* handler); void setContactLayerAndGroundHit(ContactLayer layer, GroundHit ground_hit); diff --git a/src/KingSystem/Physics/System/physInstanceSet.cpp b/src/KingSystem/Physics/System/physInstanceSet.cpp index 2d7d4dd5..ccfc3062 100644 --- a/src/KingSystem/Physics/System/physInstanceSet.cpp +++ b/src/KingSystem/Physics/System/physInstanceSet.cpp @@ -140,7 +140,7 @@ void InstanceSet::sub_7100FBB00C(phys::RigidBody* body, phys::RigidBodyParam* pa } body->enableGroundCollision(instance_params.no_hit_ground == 0); body->enableWaterCollision(instance_params.no_hit_water == 0); - body->clearSensorReceiverLayer2(); + body->clearSensorReceiverIgnoredLayer(); } void* InstanceSet::sub_7100FBBC28(const sead::SafeString& name) const { diff --git a/src/KingSystem/Physics/System/physSensorGroupFilter.cpp b/src/KingSystem/Physics/System/physSensorGroupFilter.cpp index 5d339276..9c5ed54d 100644 --- a/src/KingSystem/Physics/System/physSensorGroupFilter.cpp +++ b/src/KingSystem/Physics/System/physSensorGroupFilter.cpp @@ -82,9 +82,9 @@ hkBool SensorGroupFilter::testCollisionForSensors(u32 infoA, u32 infoB) const { return false; } - if (a.data.has_layer2 && b.data.layer == a.data.layer2) + if (a.data.has_ignored_layer && b.data.layer == a.data.ignored_layer) return false; - if (b.data.has_layer2 && a.data.layer == b.data.layer2) + if (b.data.has_ignored_layer && a.data.layer == b.data.ignored_layer) return false; return m_collisionLookupTable[a.data.layer] & (1 << b.data.layer); @@ -241,7 +241,7 @@ u32 sensorCollisionMaskSetLayer(ContactLayer layer, u32 mask) { clearBitFields(&info.raw, info.is_custom_receiver, info.custom_receiver_data.layer); } else { clearBitFields(&info.raw, info.is_custom_receiver, info.data.layer, - info.data.has_layer2, info.data.layer2); + info.data.has_ignored_layer, info.data.ignored_layer); } if (info.is_custom_receiver) { @@ -254,7 +254,7 @@ u32 sensorCollisionMaskSetLayer(ContactLayer layer, u32 mask) { return info.raw; } -u32 sensorCollisionMaskSetLayer2(bool set, ContactLayer layer, u32 mask) { +u32 sensorCollisionMaskSetIgnoredLayer(bool set, ContactLayer layer, u32 mask) { SEAD_ASSERT(getContactLayerType(layer) == ContactLayerType::Sensor); SensorCollisionMask info{mask}; @@ -262,12 +262,12 @@ u32 sensorCollisionMaskSetLayer2(bool set, ContactLayer layer, u32 mask) { return info.raw; info.is_custom_receiver = false; - info.data.has_layer2 = false; - info.data.layer2 = {}; + info.data.has_ignored_layer = false; + info.data.ignored_layer = {}; if (set) { - info.data.has_layer2 = true; - info.data.layer2.SetUnsafe(layer - FirstSensor); + info.data.has_ignored_layer = true; + info.data.ignored_layer.SetUnsafe(layer - FirstSensor); } return info.raw; diff --git a/src/KingSystem/Physics/System/physSensorGroupFilter.h b/src/KingSystem/Physics/System/physSensorGroupFilter.h index 4f85702d..c3e942dc 100644 --- a/src/KingSystem/Physics/System/physSensorGroupFilter.h +++ b/src/KingSystem/Physics/System/physSensorGroupFilter.h @@ -64,13 +64,12 @@ protected: /// @param mask An existing sensor collision mask u32 sensorCollisionMaskSetLayer(ContactLayer layer, u32 mask); -/// Set or clear a second contact layer in a sensor collision mask. +/// Set or clear a contact layer to ignore during collision detection in a sensor collision mask. /// This function does nothing when using a custom receiver. /// @param set If true, set the specified layer. Clear it otherwise -/// @param layer A sensor contact layer +/// @param layer A sensor contact layer to be ignored /// @param mask An existing sensor collision mask -// TODO: rename once we figure out what this layer is used for -u32 sensorCollisionMaskSetLayer2(bool set, ContactLayer layer, u32 mask); +u32 sensorCollisionMaskSetIgnoredLayer(bool set, ContactLayer layer, u32 mask); inline u32 SensorSystemGroupHandler::makeCollisionFilterInfo(u32 info, ContactLayer layer, GroundHit ground_hit) { diff --git a/src/KingSystem/Physics/physDefines.h b/src/KingSystem/Physics/physDefines.h index 55718aaa..befc5ae7 100644 --- a/src/KingSystem/Physics/physDefines.h +++ b/src/KingSystem/Physics/physDefines.h @@ -308,11 +308,14 @@ union SensorCollisionMask { union Data { ContactLayer getLayer() const { return int(layer) + FirstSensor; } - /// ContactLayer minus FirstSensor. + /// The sensor's contact layer. + /// @note Add FirstSensor to get the actual ContactLayer value. util::BitField<0, 5, u32> layer; - // TODO: rename once we figure out what this layer is used for - util::BitField<5, 1, bool, u32> has_layer2; - util::BitField<6, 5, u32> layer2; + /// Whether `ignored_layer` contains a valid layer. + util::BitField<5, 1, bool, u32> has_ignored_layer; + /// Contact layer to ignore during collision detection. Only valid if `has_ignored_layer`. + /// @note Add FirstSensor to get the actual ContactLayer value. + util::BitField<6, 5, u32> ignored_layer; }; union CustomReceiverData { |
