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authorLéo Lam <leo@leolam.fr>2026-10-11 03:50:14 +0100
committerGitHub <noreply@github.com>2026-10-11 03:50:14 +0100
commitbdf141cf2d4919bb08de69d8a0c6cb4b6dd3e4ef (patch)
tree93dc88146a480f204bd77bf5ee0a7b2d19d25e52 /src
parent08c2d002a66c0ec181345a88690fc1457d32136b (diff)
parent5aac30d758dc7e0d23ab9e44a3b98847054de2f7 (diff)
Merge pull request #210 from Pistonight/lib/migrade_sdk
lib: botw migrate to new nnsdk repo
Diffstat (limited to 'src')
-rw-r--r--src/KingSystem/Physics/Rig/physModelBoneAccessor.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/KingSystem/Physics/Rig/physModelBoneAccessor.cpp b/src/KingSystem/Physics/Rig/physModelBoneAccessor.cpp
index 1daaeda4..cb9a5a7b 100644
--- a/src/KingSystem/Physics/Rig/physModelBoneAccessor.cpp
+++ b/src/KingSystem/Physics/Rig/physModelBoneAccessor.cpp
@@ -6,8 +6,8 @@
#include <gsys/gsysModelNW.h>
#include <heap/seadExpHeap.h>
#include <heap/seadHeapMgr.h>
-#include <nn/g3d/ResSkeleton.h>
-#include <nn/g3d/SkeletonObj.h>
+#include <nn/g3d/g3d_ResSkeleton.h>
+#include <nn/g3d/g3d_SkeletonObj.h>
#include <type_traits>
#include "KingSystem/Physics/physConversions.h"
#include "KingSystem/Utils/MathUtil.h"