diff options
Diffstat (limited to 'src/Game/AI/Query/queryCheckExistActor.cpp')
| -rw-r--r-- | src/Game/AI/Query/queryCheckExistActor.cpp | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/src/Game/AI/Query/queryCheckExistActor.cpp b/src/Game/AI/Query/queryCheckExistActor.cpp new file mode 100644 index 00000000..2a95b817 --- /dev/null +++ b/src/Game/AI/Query/queryCheckExistActor.cpp @@ -0,0 +1,27 @@ +#include "Game/AI/Query/queryCheckExistActor.h" +#include <evfl/query.h> + +namespace uking::query { + +CheckExistActor::CheckExistActor(const InitArg& arg) : ksys::act::ai::Query(arg) {} + +CheckExistActor::~CheckExistActor() = default; + +// FIXME: implement +int CheckExistActor::doQuery() { + return -1; +} + +void CheckExistActor::loadParams(const evfl::QueryArg& arg) { + loadBool(arg.param_accessor, "IsCheckEquipStand"); + loadBool(arg.param_accessor, "IsCheckLife"); + loadString(arg.param_accessor, "ActorName"); +} + +void CheckExistActor::loadParams() { + getDynamicParam(&mIsCheckEquipStand, "IsCheckEquipStand"); + getDynamicParam(&mIsCheckLife, "IsCheckLife"); + getDynamicParam(&mActorName, "ActorName"); +} + +} // namespace uking::query |
