diff options
Diffstat (limited to 'src/Game/Actor/Query/queryCheckCurseRRetryEverOnce.cpp')
| -rw-r--r-- | src/Game/Actor/Query/queryCheckCurseRRetryEverOnce.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Game/Actor/Query/queryCheckCurseRRetryEverOnce.cpp b/src/Game/Actor/Query/queryCheckCurseRRetryEverOnce.cpp index 57f4377d..c66c959a 100644 --- a/src/Game/Actor/Query/queryCheckCurseRRetryEverOnce.cpp +++ b/src/Game/Actor/Query/queryCheckCurseRRetryEverOnce.cpp @@ -1,6 +1,6 @@ #include "Game/Actor/Query/queryCheckCurseRRetryEverOnce.h" #include <evfl/Query.h> -#include "Game/DLC/aocChampionBalladManager.h" +#include "Game/AOC/aocChampionBalladManager.h" namespace uking::query { @@ -10,12 +10,12 @@ CheckCurseRRetryEverOnce::CheckCurseRRetryEverOnce(const InitArg& arg) CheckCurseRRetryEverOnce::~CheckCurseRRetryEverOnce() = default; int CheckCurseRRetryEverOnce::doQuery() { - auto* manager = ChampionBalladManager::instance(); + auto* manager = aoc::ChampionBalladManager::instance(); if (!manager) return 0; - auto blight = BlightType(*mCurseRType); - if (blight <= BlightType::Water) + auto blight = aoc::BlightType(*mCurseRType); + if (blight <= aoc::BlightType::Water) return manager->getBlightRematchCount(blight) > 0; return 0; } |
