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path: root/src/KingSystem/ActorSystem/actActorParamMgr.cpp
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Diffstat (limited to 'src/KingSystem/ActorSystem/actActorParamMgr.cpp')
-rw-r--r--src/KingSystem/ActorSystem/actActorParamMgr.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/KingSystem/ActorSystem/actActorParamMgr.cpp b/src/KingSystem/ActorSystem/actActorParamMgr.cpp
index fdf9c870..2ff51d04 100644
--- a/src/KingSystem/ActorSystem/actActorParamMgr.cpp
+++ b/src/KingSystem/ActorSystem/actActorParamMgr.cpp
@@ -1,11 +1,11 @@
#include "KingSystem/ActorSystem/actActorParamMgr.h"
#include <prim/seadScopedLock.h>
-#include "KingSystem/ActorSystem/actASSetting.h"
#include "KingSystem/ActorSystem/actActorParam.h"
#include "KingSystem/Resource/Actor/resResourceAIProgram.h"
#include "KingSystem/Resource/Actor/resResourceAISchedule.h"
#include "KingSystem/Resource/Actor/resResourceAS.h"
#include "KingSystem/Resource/Actor/resResourceASList.h"
+#include "KingSystem/Resource/Actor/resResourceASSettingMgr.h"
#include "KingSystem/Resource/Actor/resResourceActorLink.h"
#include "KingSystem/Resource/Actor/resResourceAnimInfo.h"
#include "KingSystem/Resource/Actor/resResourceAttClient.h"
@@ -140,13 +140,13 @@ void ActorParamMgr::init(sead::Heap* heap, sead::Heap* debug_heap) {
res::registerEntryFactory(new (mTempHeap) res::EntryFactory<res::ASSetting>(0.0, 0x80000),
"bassetting");
- ASSetting::createInstance(mTempHeap);
- ASSetting::instance()->init("Actor/ASSetting.bassetting", mTempHeap);
+ res::ASSettingMgr::createInstance(mTempHeap);
+ res::ASSettingMgr::instance()->init("Actor/ASSetting.bassetting", mTempHeap);
ActorParam::resetDummyResources();
}
ActorParamMgr::~ActorParamMgr() {
- ASSetting::deleteInstance();
+ res::ASSettingMgr::deleteInstance();
}
bool ActorParamMgr::checkPath(const sead::SafeString& path) const {