diff options
Diffstat (limited to 'src/KingSystem/ActorSystem')
19 files changed, 51 insertions, 79 deletions
diff --git a/src/KingSystem/ActorSystem/CMakeLists.txt b/src/KingSystem/ActorSystem/CMakeLists.txt index c83f97de..e0b70bfd 100644 --- a/src/KingSystem/ActorSystem/CMakeLists.txt +++ b/src/KingSystem/ActorSystem/CMakeLists.txt @@ -13,9 +13,6 @@ target_sources(uking PRIVATE Awareness/actAwarenessInstance.h - LOD/actLodState.cpp - LOD/actLodState.h - Profiles/actRopeBase.cpp Profiles/actRopeBase.h Profiles/actWeaponBase.cpp @@ -62,10 +59,6 @@ target_sources(uking PRIVATE actAiQuery.h actAiQueries.cpp actAiQueries.h - actAiRoot.cpp - actAiRoot.h - actASSetting.cpp - actASSetting.h actBaseProc.cpp actBaseProc.h actBaseProcAccessor.cpp @@ -99,6 +92,8 @@ target_sources(uking PRIVATE actClusteredRenderer.h actDebug.cpp actDebug.h + actDebugFinder.cpp + actDebugFinder.h actGlobalParameter.cpp actGlobalParameter.h actIDamageManager.cpp @@ -110,6 +105,8 @@ target_sources(uking PRIVATE actInstParamPack.cpp actInstParamPack.h actLifeRecoveryInfo.h + actLodState.cpp + actLodState.h actPhysicsConstraints.cpp actPhysicsConstraints.h actPhysicsUserTag.cpp @@ -134,6 +131,8 @@ target_sources(uking PRIVATE aiFork6AI.h aiForkAI.cpp aiForkAI.h + aiRootAi.cpp + aiRootAi.h behaviorDummyBehavior.cpp behaviorDummyBehavior.h diff --git a/src/KingSystem/ActorSystem/actASSetting.cpp b/src/KingSystem/ActorSystem/actASSetting.cpp deleted file mode 100644 index 2b020cfe..00000000 --- a/src/KingSystem/ActorSystem/actASSetting.cpp +++ /dev/null @@ -1,31 +0,0 @@ -#include "KingSystem/ActorSystem/actASSetting.h" -#include "KingSystem/Resource/resLoadRequest.h" -#include "KingSystem/Resource/resResourceASSetting.h" - -namespace ksys::act { - -SEAD_SINGLETON_DISPOSER_IMPL(ASSetting) - -ASSetting::~ASSetting() = default; - -void ASSetting::init(const sead::SafeString& config_path, sead::Heap* heap) { - res::LoadRequest req; - req.mRequester = "ASSetting"; - req._22 = true; - mHandle.load(config_path, &req); -} - -// NON_MATCHING: sead::DirectResource to res::ASSetting cast nullptr check; branching for the return -res::ASParamParser* ASSetting::getBoneParams(const sead::SafeString& key) const { - auto* res = sead::DynamicCast<res::ASSetting>(mHandle.getResource()); - if (!res) - return nullptr; - - for (auto& bones : res->getBlenderBones()) { - if (key == bones.mKeyName.ref()) - return &bones.mBoneParams; - } - return nullptr; -} - -} // namespace ksys::act diff --git a/src/KingSystem/ActorSystem/actASSetting.h b/src/KingSystem/ActorSystem/actASSetting.h deleted file mode 100644 index 8c97c85a..00000000 --- a/src/KingSystem/ActorSystem/actASSetting.h +++ /dev/null @@ -1,26 +0,0 @@ -#pragma once - -#include <heap/seadDisposer.h> -#include <prim/seadSafeString.h> -#include "KingSystem/Resource/resHandle.h" -#include "KingSystem/Resource/resResourceASSetting.h" -#include "KingSystem/Utils/Types.h" - -namespace ksys::act { - -// FIXME: very incomplete -class ASSetting { - SEAD_SINGLETON_DISPOSER(ASSetting) - ASSetting() = default; - virtual ~ASSetting(); - -public: - void init(const sead::SafeString& config_path, sead::Heap* heap); - res::ASParamParser* getBoneParams(const sead::SafeString& key) const; - -private: - res::Handle mHandle; -}; -KSYS_CHECK_SIZE_NX150(ASSetting, 0x78); - -} // namespace ksys::act diff --git a/src/KingSystem/ActorSystem/actActor.cpp b/src/KingSystem/ActorSystem/actActor.cpp index ec7f3ea1..40432678 100644 --- a/src/KingSystem/ActorSystem/actActor.cpp +++ b/src/KingSystem/ActorSystem/actActor.cpp @@ -1,8 +1,8 @@ #include "KingSystem/ActorSystem/actActor.h" #include "KingSystem/ActorSystem/actActorParam.h" -#include "KingSystem/ActorSystem/actAiRoot.h" #include "KingSystem/ActorSystem/actBaseProcLink.h" #include "KingSystem/ActorSystem/actBaseProcMgr.h" +#include "KingSystem/ActorSystem/aiRootAi.h" #include "KingSystem/Physics/System/physInstanceSet.h" namespace ksys::act { diff --git a/src/KingSystem/ActorSystem/actActorEditorNode.cpp b/src/KingSystem/ActorSystem/actActorEditorNode.cpp index 47b6621e..ecb1bf00 100644 --- a/src/KingSystem/ActorSystem/actActorEditorNode.cpp +++ b/src/KingSystem/ActorSystem/actActorEditorNode.cpp @@ -1,5 +1,5 @@ #include "KingSystem/ActorSystem/actActorEditorNode.h" -#include "KingSystem/ActorSystem/actAiRoot.h" +#include "KingSystem/ActorSystem/aiRootAi.h" #include "KingSystem/System/KingEditor.h" namespace ksys::act { diff --git a/src/KingSystem/ActorSystem/actActorLinkConstDataAccess.cpp b/src/KingSystem/ActorSystem/actActorLinkConstDataAccess.cpp index 591df49e..e7ce2c15 100644 --- a/src/KingSystem/ActorSystem/actActorLinkConstDataAccess.cpp +++ b/src/KingSystem/ActorSystem/actActorLinkConstDataAccess.cpp @@ -3,8 +3,8 @@ #include "KingSystem/ActorSystem/actActor.h" #include "KingSystem/ActorSystem/actActorParam.h" #include "KingSystem/ActorSystem/actActorUtil.h" -#include "KingSystem/ActorSystem/actAiRoot.h" #include "KingSystem/ActorSystem/actBaseProc.h" +#include "KingSystem/ActorSystem/aiRootAi.h" #include "KingSystem/Map/mapObject.h" #include "KingSystem/Resource/Actor/resResourceGParamList.h" #include "KingSystem/Resource/GeneralParamList/resGParamListObjectAttack.h" diff --git a/src/KingSystem/ActorSystem/actActorParamMgr.cpp b/src/KingSystem/ActorSystem/actActorParamMgr.cpp index fdf9c870..2ff51d04 100644 --- a/src/KingSystem/ActorSystem/actActorParamMgr.cpp +++ b/src/KingSystem/ActorSystem/actActorParamMgr.cpp @@ -1,11 +1,11 @@ #include "KingSystem/ActorSystem/actActorParamMgr.h" #include <prim/seadScopedLock.h> -#include "KingSystem/ActorSystem/actASSetting.h" #include "KingSystem/ActorSystem/actActorParam.h" #include "KingSystem/Resource/Actor/resResourceAIProgram.h" #include "KingSystem/Resource/Actor/resResourceAISchedule.h" #include "KingSystem/Resource/Actor/resResourceAS.h" #include "KingSystem/Resource/Actor/resResourceASList.h" +#include "KingSystem/Resource/Actor/resResourceASSettingMgr.h" #include "KingSystem/Resource/Actor/resResourceActorLink.h" #include "KingSystem/Resource/Actor/resResourceAnimInfo.h" #include "KingSystem/Resource/Actor/resResourceAttClient.h" @@ -140,13 +140,13 @@ void ActorParamMgr::init(sead::Heap* heap, sead::Heap* debug_heap) { res::registerEntryFactory(new (mTempHeap) res::EntryFactory<res::ASSetting>(0.0, 0x80000), "bassetting"); - ASSetting::createInstance(mTempHeap); - ASSetting::instance()->init("Actor/ASSetting.bassetting", mTempHeap); + res::ASSettingMgr::createInstance(mTempHeap); + res::ASSettingMgr::instance()->init("Actor/ASSetting.bassetting", mTempHeap); ActorParam::resetDummyResources(); } ActorParamMgr::~ActorParamMgr() { - ASSetting::deleteInstance(); + res::ASSettingMgr::deleteInstance(); } bool ActorParamMgr::checkPath(const sead::SafeString& path) const { diff --git a/src/KingSystem/ActorSystem/actAiAction.cpp b/src/KingSystem/ActorSystem/actAiAction.cpp index 4c57a5e6..721afb09 100644 --- a/src/KingSystem/ActorSystem/actAiAction.cpp +++ b/src/KingSystem/ActorSystem/actAiAction.cpp @@ -2,8 +2,8 @@ #include <codec/seadHashCRC32.h> #include "KingSystem/ActorSystem/actActor.h" #include "KingSystem/ActorSystem/actActorParam.h" -#include "KingSystem/ActorSystem/actAiRoot.h" #include "KingSystem/ActorSystem/actionDummyAction.h" +#include "KingSystem/ActorSystem/aiRootAi.h" #include "KingSystem/Resource/Actor/resResourceAIProgram.h" namespace ksys::act::ai { diff --git a/src/KingSystem/ActorSystem/actAiActionBase.cpp b/src/KingSystem/ActorSystem/actAiActionBase.cpp index 81320ef1..794ec395 100644 --- a/src/KingSystem/ActorSystem/actAiActionBase.cpp +++ b/src/KingSystem/ActorSystem/actAiActionBase.cpp @@ -3,7 +3,7 @@ #include "KingSystem/ActorSystem/actActorParam.h" #include "KingSystem/ActorSystem/actAiAction.h" #include "KingSystem/ActorSystem/actAiInlineParam.h" -#include "KingSystem/ActorSystem/actAiRoot.h" +#include "KingSystem/ActorSystem/aiRootAi.h" #include "KingSystem/Resource/Actor/resResourceAIProgram.h" #include "KingSystem/Utils/InitTimeInfo.h" #include "KingSystem/Utils/Thread/MessageTransceiverId.h" diff --git a/src/KingSystem/ActorSystem/actAiAi.cpp b/src/KingSystem/ActorSystem/actAiAi.cpp index 26949474..7602eb47 100644 --- a/src/KingSystem/ActorSystem/actAiAi.cpp +++ b/src/KingSystem/ActorSystem/actAiAi.cpp @@ -5,8 +5,8 @@ #include "KingSystem/ActorSystem/actAiAction.h" #include "KingSystem/ActorSystem/actAiClassDef.h" #include "KingSystem/ActorSystem/actAiInlineParam.h" -#include "KingSystem/ActorSystem/actAiRoot.h" #include "KingSystem/ActorSystem/aiDummyAi.h" +#include "KingSystem/ActorSystem/aiRootAi.h" #include "KingSystem/Resource/Actor/resResourceAIProgram.h" namespace ksys::act::ai { diff --git a/src/KingSystem/ActorSystem/actAiBehavior.cpp b/src/KingSystem/ActorSystem/actAiBehavior.cpp index 2f868984..d6e31cd4 100644 --- a/src/KingSystem/ActorSystem/actAiBehavior.cpp +++ b/src/KingSystem/ActorSystem/actAiBehavior.cpp @@ -1,7 +1,7 @@ #include "KingSystem/ActorSystem/actAiBehavior.h" #include "KingSystem/ActorSystem/actActor.h" #include "KingSystem/ActorSystem/actActorParam.h" -#include "KingSystem/ActorSystem/actAiRoot.h" +#include "KingSystem/ActorSystem/aiRootAi.h" #include "KingSystem/ActorSystem/behaviorDummyBehavior.h" #include "KingSystem/Resource/Actor/resResourceAIProgram.h" diff --git a/src/KingSystem/ActorSystem/actAiQuery.cpp b/src/KingSystem/ActorSystem/actAiQuery.cpp index 97f9ac33..cbfef6c0 100644 --- a/src/KingSystem/ActorSystem/actAiQuery.cpp +++ b/src/KingSystem/ActorSystem/actAiQuery.cpp @@ -3,7 +3,7 @@ #include "KingSystem/ActorSystem/actActor.h" #include "KingSystem/ActorSystem/actActorParam.h" #include "KingSystem/ActorSystem/actAiClassDef.h" -#include "KingSystem/ActorSystem/actAiRoot.h" +#include "KingSystem/ActorSystem/aiRootAi.h" #include "KingSystem/Resource/Actor/resResourceAIProgram.h" namespace ksys::act::ai { diff --git a/src/KingSystem/ActorSystem/actDebugFinder.cpp b/src/KingSystem/ActorSystem/actDebugFinder.cpp new file mode 100644 index 00000000..54b4e1f8 --- /dev/null +++ b/src/KingSystem/ActorSystem/actDebugFinder.cpp @@ -0,0 +1,11 @@ +#include "KingSystem/ActorSystem/actDebugFinder.h" + +namespace ksys::act { + +SEAD_SINGLETON_DISPOSER_IMPL(DebugFinder) + +DebugFinder::DebugFinder() = default; + +DebugFinder::~DebugFinder() = default; + +} // namespace ksys::act diff --git a/src/KingSystem/ActorSystem/actDebugFinder.h b/src/KingSystem/ActorSystem/actDebugFinder.h new file mode 100644 index 00000000..3ca020ca --- /dev/null +++ b/src/KingSystem/ActorSystem/actDebugFinder.h @@ -0,0 +1,19 @@ +#pragma once + +#include <heap/seadDisposer.h> +#include <prim/seadSafeString.h> + +namespace ksys::act { + +class DebugFinder { + SEAD_SINGLETON_DISPOSER(DebugFinder) + DebugFinder(); + virtual ~DebugFinder(); + +private: + sead::FixedSafeString<0x40> unused_1; + sead::FixedSafeString<0x100> unused_2; + u32 unused_3 = 0; +}; + +} // namespace ksys::act diff --git a/src/KingSystem/ActorSystem/LOD/actLodState.cpp b/src/KingSystem/ActorSystem/actLodState.cpp index 3b11296b..8625ab45 100644 --- a/src/KingSystem/ActorSystem/LOD/actLodState.cpp +++ b/src/KingSystem/ActorSystem/actLodState.cpp @@ -1,4 +1,4 @@ -#include "KingSystem/ActorSystem/LOD/actLodState.h" +#include "KingSystem/ActorSystem/actLodState.h" #include "KingSystem/ActorSystem/actActor.h" #include "KingSystem/ActorSystem/actActorParam.h" #include "KingSystem/ActorSystem/actActorUtil.h" diff --git a/src/KingSystem/ActorSystem/LOD/actLodState.h b/src/KingSystem/ActorSystem/actLodState.h index 817e1a82..817e1a82 100644 --- a/src/KingSystem/ActorSystem/LOD/actLodState.h +++ b/src/KingSystem/ActorSystem/actLodState.h diff --git a/src/KingSystem/ActorSystem/aiForkAI.cpp b/src/KingSystem/ActorSystem/aiForkAI.cpp index d8cd4249..5989bdba 100644 --- a/src/KingSystem/ActorSystem/aiForkAI.cpp +++ b/src/KingSystem/ActorSystem/aiForkAI.cpp @@ -1,5 +1,5 @@ #include "KingSystem/ActorSystem/aiForkAI.h" -#include "KingSystem/ActorSystem/actAiRoot.h" +#include "KingSystem/ActorSystem/aiRootAi.h" namespace ksys::act::ai { diff --git a/src/KingSystem/ActorSystem/actAiRoot.cpp b/src/KingSystem/ActorSystem/aiRootAi.cpp index 0aa8f4ac..2706a208 100644 --- a/src/KingSystem/ActorSystem/actAiRoot.cpp +++ b/src/KingSystem/ActorSystem/aiRootAi.cpp @@ -1,4 +1,4 @@ -#include "KingSystem/ActorSystem/actAiRoot.h" +#include "KingSystem/ActorSystem/aiRootAi.h" #include "KingSystem/ActorSystem/actActor.h" #include "KingSystem/ActorSystem/actAiClassDef.h" #include "KingSystem/Utils/InitTimeInfo.h" diff --git a/src/KingSystem/ActorSystem/actAiRoot.h b/src/KingSystem/ActorSystem/aiRootAi.h index c9b61df6..c9b61df6 100644 --- a/src/KingSystem/ActorSystem/actAiRoot.h +++ b/src/KingSystem/ActorSystem/aiRootAi.h |
