diff options
Diffstat (limited to 'src/KingSystem/ActorSystem/aiRootAi.cpp')
| -rw-r--r-- | src/KingSystem/ActorSystem/aiRootAi.cpp | 157 |
1 files changed, 157 insertions, 0 deletions
diff --git a/src/KingSystem/ActorSystem/aiRootAi.cpp b/src/KingSystem/ActorSystem/aiRootAi.cpp new file mode 100644 index 00000000..2706a208 --- /dev/null +++ b/src/KingSystem/ActorSystem/aiRootAi.cpp @@ -0,0 +1,157 @@ +#include "KingSystem/ActorSystem/aiRootAi.h" +#include "KingSystem/ActorSystem/actActor.h" +#include "KingSystem/ActorSystem/actAiClassDef.h" +#include "KingSystem/Utils/InitTimeInfo.h" + +namespace ksys::act::ai { + +RootAi::RootAi(const InitArg& arg) : Ai(arg) { + mBehaviorsByStopAndCalcTiming[0].fill({}); + mBehaviorsByStopAndCalcTiming[1].fill({}); +} + +RootAi::~RootAi() { + mQueries.finalize(); + mBehaviors.finalize(); + mAis.finalize(); + mActions.finalize(); + if (_140) + delete _140; +} + +bool RootAi::loadMapUnitParams(const AIDef& def, sead::Heap* heap) { + return mMapUnitParams.load(*mActor, def, heap, AIDefInstParamKind::MapUnit); +} + +bool RootAi::loadAITreeParams(const AIDef& def, sead::Heap* heap) { + return mAiTreeParams.load(*mActor, def, heap, AIDefInstParamKind::AITree); +} + +bool RootAi::isActorDeletedOrDeleting() const { + return mActor->isDeletedOrDeleting(); +} + +bool RootAi::getMapUnitParam(sead::SafeString* value, const sead::SafeString& key) const { + sead::SafeString out; + if (mMapUnitParams.getString(&out, key)) { + *value = out.cstr(); + return true; + } + *value = sead::SafeString::cEmptyString; + return false; +} + +bool RootAi::getMapUnitParam(const s32** value, const sead::SafeString& key) const { + auto* ptr = + static_cast<int*>(mMapUnitParams.getAITreeVariablePointer(key, AIDefParamType::Int)); + static const s32 sDefault{}; + *value = ptr ? ptr : &sDefault; + return ptr != nullptr; +} + +bool RootAi::getMapUnitParam(const f32** value, const sead::SafeString& key) const { + auto* ptr = + static_cast<f32*>(mMapUnitParams.getAITreeVariablePointer(key, AIDefParamType::Float)); + static const f32 sDefault{}; + *value = ptr ? ptr : &sDefault; + return ptr != nullptr; +} + +bool RootAi::getMapUnitParam(const sead::Vector3f** value, const sead::SafeString& key) const { + auto* ptr = static_cast<sead::Vector3f*>( + mMapUnitParams.getAITreeVariablePointer(key, AIDefParamType::Vec3)); + *value = ptr ? ptr : &sead::Vector3f::zero; + return ptr != nullptr; +} + +bool RootAi::getMapUnitParam(const bool** value, const sead::SafeString& key) const { + auto* ptr = + static_cast<bool*>(mMapUnitParams.getAITreeVariablePointer(key, AIDefParamType::Bool)); + static const bool sDefault{}; + *value = ptr ? ptr : &sDefault; + return ptr != nullptr; +} + +namespace { +sead::FixedSafeString<64> sDefaultString; + +struct Vec3Wrapper { + util::InitTimeInfoEx init_time_info_ex; + sead::Vector3f sDefaultVec3{0, 0, 0}; +}; +Vec3Wrapper sDefaultAITreeVariables; +} // namespace + +bool RootAi::getAITreeVariable(sead::SafeString** value, const sead::SafeString& key) const { + auto* ptr = static_cast<sead::SafeString*>( + mAiTreeParams.getAITreeVariablePointer(key, AIDefParamType::String)); + *value = ptr ? ptr : &sDefaultString; + return ptr != nullptr; +} + +bool RootAi::getAITreeVariable(s32** value, const sead::SafeString& key) const { + auto* ptr = static_cast<s32*>(mAiTreeParams.getAITreeVariablePointer(key, AIDefParamType::Int)); + static s32 sDefault{}; + *value = ptr ? ptr : &sDefault; + return ptr != nullptr; +} + +bool RootAi::getAITreeVariable(f32** value, const sead::SafeString& key) const { + auto* ptr = + static_cast<f32*>(mAiTreeParams.getAITreeVariablePointer(key, AIDefParamType::Float)); + static f32 sDefault{}; + *value = ptr ? ptr : &sDefault; + return ptr != nullptr; +} + +bool RootAi::getAITreeVariable(sead::Vector3f** value, const sead::SafeString& key) const { + auto* ptr = static_cast<sead::Vector3f*>( + mAiTreeParams.getAITreeVariablePointer(key, AIDefParamType::Vec3)); + *value = ptr ? ptr : &sDefaultAITreeVariables.sDefaultVec3; + return ptr != nullptr; +} + +bool RootAi::getAITreeVariable(bool** value, const sead::SafeString& key) const { + auto* ptr = + static_cast<bool*>(mAiTreeParams.getAITreeVariablePointer(key, AIDefParamType::Bool)); + static bool sDefault{}; + *value = ptr ? ptr : &sDefault; + return ptr != nullptr; +} + +bool RootAi::getAITreeVariable(void** value, const sead::SafeString& key) const { + auto* ptr = static_cast<void**>( + mAiTreeParams.getAITreeVariablePointer(key, AIDefParamType::AITreeVariablePointer)); + static void* sDefault{}; + *value = ptr ? ptr : &sDefault; + return ptr != nullptr; +} + +bool RootAi::getAITreeVariable(u32** value, const sead::SafeString& key) const { + auto* ptr = + static_cast<u32*>(mAiTreeParams.getAITreeVariablePointer(key, AIDefParamType::UInt)); + static u32 sDefault{}; + *value = ptr ? ptr : &sDefault; + return ptr != nullptr; +} + +bool RootAi::getAITreeVariable2(sead::Vector3f** value, const sead::SafeString& key) const { + return getAITreeVariable(value, key); +} + +bool RootAi::getAITreeVariable2(bool** value, const sead::SafeString& key) const { + return getAITreeVariable(value, key); +} + +const char* getDefaultAiName(s32 root_idx) { + static constexpr const char* names[] = {"DemoRootAI", "Root"}; + if (root_idx >= 2) + return ""; + return names[root_idx]; +} + +const char* getDefaultActionName(s32) { + return ""; +} + +} // namespace ksys::act::ai |
