| Age | Commit message (Expand) | Author |
|---|---|---|
| 2025-06-19 | CreatePlayerEquipActorMgr | Pistonight |
| 2025-05-02 | PauseMenuDataMgr createPlayerEquipment | Pistonight |
| 2024-03-09 | rename CookData and WeaponData fields | Pistonight |
| 2022-02-27 | Revert "Add #ifdef declarations for NON_MATCHING code" | Léo Lam |
| 2022-02-19 | getDragonItemDropPosition (#84) | savage13 |
| 2021-07-26 | Add #ifdef declarations for NON_MATCHING code | AlexApps99 |
| 2021-06-15 | ksys: Move ActorParam classes into separate folder to declutter Resource/ | Léo Lam |
| 2021-03-19 | Fix matching regression | Léo Lam |
| 2021-01-22 | Add a script to generate actInfoCommon | Léo Lam |
| 2021-01-17 | uking/ui: Add inventory loading function | Léo Lam |
| 2021-01-17 | uking: Mark WeaponModifierInfo member functions as const when possible | Léo Lam |
| 2021-01-16 | uking/ui: Implement "item get" PauseMenuDataMgr function | Léo Lam |
| 2021-01-10 | uking/act: Add most of the weapon modifier utils | Léo Lam |
