| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-10-06 | snd: move sound actions and AIs to KingSystem/Sound | Léo Lam | |
| They link with KingSystem/Sound (0x7100fe8b54-0x7101060ed4) as sorted Action/AI passes of their own. The three area tag actions keep their game base AreaTagAction, which links in the Game/Actor/Area block. (AI assisted using Claude Fable 5.1 and Claude Opus 5.5) | |||
| 2026-09-14 | Actor: move all AI code under Game/Actor | Léo Lam | |
| Link order shows one sorted actor tree, not a separate AI project: the Action/AI/Query folders and per-feature folders (Camera, Player, Horse, ...) come out of the same archive rounds as the actor classes. (AI assisted using Claude Fable 5.1 and Claude Opus 5.5) | |||
