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path: root/src/Game/Actor/Camera/AI/aiCameraEventTalk.h
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2026-10-04Move aiCameraEvent, AirOctaDataMgr, scenes, CameraMgrLéo Lam
Put each where link order does: aiCameraEvent in the camera AI run, AirOctaDataMgr right before aiAirOctaFlyUp, CameraMgr between the ActorSystem and Chemical runs. (AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
2026-09-14Actor: move all AI code under Game/ActorLéo Lam
Link order shows one sorted actor tree, not a separate AI project: the Action/AI/Query folders and per-feature folders (Camera, Player, Horse, ...) come out of the same archive rounds as the actor classes. (AI assisted using Claude Fable 5.1 and Claude Opus 5.5)