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Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)
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uiPauseMenuDataMgr.h
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2021-01-22
uking/ui: Implement weapon and bow sorting in inventory
Léo Lam
2021-01-22
uking/ui: Implement food sorting in inventory
Léo Lam
2021-01-22
uking/ui: Implement shield sorting for inventory
Léo Lam
2021-01-21
uking/ui: Add even more inventory functions
Léo Lam
2021-01-21
uking/ui: Add more PauseMenuDataMgr functions
Léo Lam
2021-01-20
uking/ui: Add even more inventory functions
Léo Lam
2021-01-19
uking/ui: Add more inventory functions
Léo Lam
2021-01-19
uking/ui: Rename mItem_44488 to mLastAddedItem
Léo Lam
2021-01-18
uking/ui: Implement PauseMenuDataMgr::addToPouch
Léo Lam
2021-01-17
uking/ui: Remove setValue() for consistency
Léo Lam
2021-01-17
uking/ui: Add inventory loading function
Léo Lam
2021-01-17
uking/ui: Add inventory saving function
Léo Lam
2021-01-16
uking/ui: Implement "item get" PauseMenuDataMgr function
Léo Lam
2021-01-11
uking/ui: Add "can get item" inventory functions
Léo Lam
2021-01-11
uking/ui: Implement PauseMenuDataMgr::countItems
Léo Lam
2021-01-11
uking/ui: Add named constants for inventory item limits
Léo Lam
2021-01-10
uking/act: Add most of the weapon modifier utils
Léo Lam
2021-01-09
uking/ui: Add more inventory functions
Léo Lam
2021-01-08
uking/ui: Add Master Sword related inventory functions
Léo Lam
2021-01-08
uking/ui: Add some more PauseMenuDataMgr functions
Léo Lam
2021-01-07
Add missing trailing newlines
Léo Lam
2021-01-07
uking/ui: Start adding PauseMenuDataMgr
Léo Lam