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Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)
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Author
2025-05-24
Reformat gdtSpecialFlags.cpp as well
Léo Lam
2025-05-24
Reformat with clang-format 19.1
Léo Lam
2025-05-02
add gdt flag name constant getters
Pistonight
2022-03-04
ksys: Add CoreInfo to avoid hardcoding number of cores everywhere
Léo Lam
2022-02-27
Revert "Add #ifdef declarations for NON_MATCHING code"
Léo Lam
2022-02-08
Remove unnecessary usages of sead::StorageFor
Léo Lam
2021-10-10
Update misc files to match sead math changes
ThePixelGamer
2021-07-26
Add #ifdef declarations for NON_MATCHING code
AlexApps99
2021-05-05
ksys/world: Implement AnimalMasterController
Léo Lam
2021-05-02
ksys/world: Implement more TimeMgr functions
Léo Lam
2021-05-02
ksys/gdt: Move FlagHandle to separate header
Léo Lam
2021-04-22
ksys: Fix signature of KingEditorComponent::syncData
Léo Lam
2021-04-11
Fix formatting issues
Léo Lam
2021-04-07
ksys/gdt: Implement more TriggerParam functions and StageInfo
Léo Lam
2021-04-07
ksys/gdt: Improve accuracy of getXXXXXFlagAndIdx functions
Léo Lam
2021-04-07
ksys/gdt: Improve accuracy of reset functions
Léo Lam
2021-04-04
ksys/gdt: Implement Manager::loadShopGameDataInfo
Léo Lam
2021-04-04
ksys/gdt: Implement more Manager functions
Léo Lam
2021-04-03
ksys/gdt: Reorder Manager declarations to better match .cpp
Léo Lam
2021-04-03
ksys/gdt: Implement more Manager functions
Léo Lam
2021-03-27
Update sead
Léo Lam
2021-03-27
Implement more parts of aocManager
Léo Lam
2021-03-11
ksys/gdt: Silence -Wtautological-compare warning
Léo Lam
2021-01-16
ksys/gdt: Add some special flag utils
Léo Lam
2020-12-23
ksys/gdt: Add missing bool parameter for some getters
Léo Lam
2020-12-02
ksys/act: Implement ActorUtil placement functions
Léo Lam
2020-11-14
ksys/utils/byaml: First iteration of implementation.
Wildex999
2020-11-11
ksys/gdt: Implement Manager increase functions
Léo Lam
2020-11-11
ksys/gdt: Add reset wrappers to Manager and CommonFlags
Léo Lam
2020-11-10
ksys/gdt: Fix typo
Léo Lam
2020-11-10
Fixup 93b1b17
Léo Lam
2020-11-10
Fix matching errors
Léo Lam
2020-11-10
ksys/gdt: Fix "no check, force" setters for vector flags
Léo Lam
2020-11-09
ksys/gdt: Fix array getters/setters being generated incorrectly
Léo Lam
2020-11-09
ksys/gdt: Fix Manager setter wrappers for string types
Léo Lam
2020-11-09
ksys/gdt: Fix several issues in the gdtCommonFlags generation script
Léo Lam
2020-11-09
ksys/gdt: Add getFlagGenericBool/S32
Léo Lam
2020-11-09
ksys/gdt: Do not inline gdtCommonFlagsUtils functions
Léo Lam
2020-11-09
ksys/gdt: Add commonFlagsUtils
Léo Lam
2020-11-09
ksys/gdt: Add more flag utilities
Léo Lam
2020-11-08
ksys/act: Fix ActorParamMgr struct and add ASSetting stub
Léo Lam
2020-11-07
ksys/gdt: Add flag setters (by handle and by name)
Léo Lam
2020-11-07
ksys/gdt: Add getBool helper
Léo Lam
2020-11-07
ksys/gdt: Add flag value getters to Manager
Léo Lam
2020-11-07
aoc2: Fix the struct and implement more functions
Léo Lam
2020-11-06
ksys/gdt: Add common flags
Léo Lam
2020-11-06
ksys/gdt: Implement more Manager functions
Léo Lam
2020-11-04
ksys/gdt: Fix typo in TriggerParam comment
Léo Lam
2020-11-04
ksys/gdt: Start adding GameDataMgr
Léo Lam
2020-11-04
ksys/gdt: Add SaveMgr (stub) to prepare for GameDataMgr
Léo Lam
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