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path: root/src/KingSystem/GameData
AgeCommit message (Expand)Author
2025-05-24Reformat gdtSpecialFlags.cpp as wellLéo Lam
2025-05-24Reformat with clang-format 19.1Léo Lam
2025-05-02add gdt flag name constant gettersPistonight
2022-03-04ksys: Add CoreInfo to avoid hardcoding number of cores everywhereLéo Lam
2022-02-27Revert "Add #ifdef declarations for NON_MATCHING code"Léo Lam
2022-02-08Remove unnecessary usages of sead::StorageForLéo Lam
2021-10-10Update misc files to match sead math changesThePixelGamer
2021-07-26Add #ifdef declarations for NON_MATCHING codeAlexApps99
2021-05-05ksys/world: Implement AnimalMasterControllerLéo Lam
2021-05-02ksys/world: Implement more TimeMgr functionsLéo Lam
2021-05-02ksys/gdt: Move FlagHandle to separate headerLéo Lam
2021-04-22ksys: Fix signature of KingEditorComponent::syncDataLéo Lam
2021-04-11Fix formatting issuesLéo Lam
2021-04-07ksys/gdt: Implement more TriggerParam functions and StageInfoLéo Lam
2021-04-07ksys/gdt: Improve accuracy of getXXXXXFlagAndIdx functionsLéo Lam
2021-04-07ksys/gdt: Improve accuracy of reset functionsLéo Lam
2021-04-04ksys/gdt: Implement Manager::loadShopGameDataInfoLéo Lam
2021-04-04ksys/gdt: Implement more Manager functionsLéo Lam
2021-04-03ksys/gdt: Reorder Manager declarations to better match .cppLéo Lam
2021-04-03ksys/gdt: Implement more Manager functionsLéo Lam
2021-03-27Update seadLéo Lam
2021-03-27Implement more parts of aocManagerLéo Lam
2021-03-11ksys/gdt: Silence -Wtautological-compare warningLéo Lam
2021-01-16ksys/gdt: Add some special flag utilsLéo Lam
2020-12-23ksys/gdt: Add missing bool parameter for some gettersLéo Lam
2020-12-02ksys/act: Implement ActorUtil placement functionsLéo Lam
2020-11-14ksys/utils/byaml: First iteration of implementation.Wildex999
2020-11-11ksys/gdt: Implement Manager increase functionsLéo Lam
2020-11-11ksys/gdt: Add reset wrappers to Manager and CommonFlagsLéo Lam
2020-11-10ksys/gdt: Fix typoLéo Lam
2020-11-10Fixup 93b1b17Léo Lam
2020-11-10Fix matching errorsLéo Lam
2020-11-10ksys/gdt: Fix "no check, force" setters for vector flagsLéo Lam
2020-11-09ksys/gdt: Fix array getters/setters being generated incorrectlyLéo Lam
2020-11-09ksys/gdt: Fix Manager setter wrappers for string typesLéo Lam
2020-11-09ksys/gdt: Fix several issues in the gdtCommonFlags generation scriptLéo Lam
2020-11-09ksys/gdt: Add getFlagGenericBool/S32Léo Lam
2020-11-09ksys/gdt: Do not inline gdtCommonFlagsUtils functionsLéo Lam
2020-11-09ksys/gdt: Add commonFlagsUtilsLéo Lam
2020-11-09ksys/gdt: Add more flag utilitiesLéo Lam
2020-11-08ksys/act: Fix ActorParamMgr struct and add ASSetting stubLéo Lam
2020-11-07ksys/gdt: Add flag setters (by handle and by name)Léo Lam
2020-11-07ksys/gdt: Add getBool helperLéo Lam
2020-11-07ksys/gdt: Add flag value getters to ManagerLéo Lam
2020-11-07aoc2: Fix the struct and implement more functionsLéo Lam
2020-11-06ksys/gdt: Add common flagsLéo Lam
2020-11-06ksys/gdt: Implement more Manager functionsLéo Lam
2020-11-04ksys/gdt: Fix typo in TriggerParam commentLéo Lam
2020-11-04ksys/gdt: Start adding GameDataMgrLéo Lam
2020-11-04ksys/gdt: Add SaveMgr (stub) to prepare for GameDataMgrLéo Lam