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Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)
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KingSystem
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Physics
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CMakeLists.txt
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2022-12-21
ksys/phys: Add RagdollController (the real one, not RagdollInstance)
Léo Lam
2022-12-20
ksys/phys: Rename RagdollController to RagdollInstance
Léo Lam
2022-10-18
Decompile some Action classes (#104)
notyourav
2022-06-21
ksys/phys: Add SkeletonMapper
Léo Lam
2022-04-01
ksys/phys: Start adding ModelBoneAccessor
Léo Lam
2022-03-29
ksys/phys: Add BoneAccessor
Léo Lam
2022-03-27
ksys/phys: Add HavokMemoryAllocator
Léo Lam
2022-03-26
ksys/phys: Add RagdollRigidBody stub
Léo Lam
2022-03-26
ksys/phys: Add RagdollControllerMgr
Léo Lam
2022-03-23
ksys/phys: Rename BodyGroup -> StaticCompoundRigidBodyGroup
Léo Lam
2022-03-22
ksys/phys: Add more StaticCompound stuff, part 1
Léo Lam
2022-03-21
ksys/phys: Add RayCastRequestMgr
Léo Lam
2022-03-21
ksys/phys: RayCastPlusBody -> RayCastBodyQuery for clarity
Léo Lam
2022-03-21
ksys/phys: Add RayCastPlusBody
Léo Lam
2022-03-20
ksys/phys: Add most remaining parts of RayCast
Léo Lam
2022-03-20
ksys/phys: Add Phantom
Léo Lam
2022-03-18
ksys/phys: Start adding RayCast
Léo Lam
2022-03-15
ksys/phys: Add ShapeCast
Léo Lam
2022-03-13
ksys/phys: Add ContactLayerCollisionInfoGroup
Léo Lam
2022-03-10
ksys/phys: Add SensorContactListener
Léo Lam
2022-03-10
ksys/phys: Finish EntityContactListener
Léo Lam
2022-03-08
ksys/phys: Start adding EntityContactListener
Léo Lam
2022-03-07
ksys/phys: Start adding ClosestPointQuery and iterator stuff
Léo Lam
2022-03-06
ksys/phys: Move Constraint stuff to a separate folder
Léo Lam
2022-03-06
ksys/phys: Add QueryContactPointInfo
Léo Lam
2022-03-05
ksys/phys: Finish ContactListener
Léo Lam
2022-03-02
ksys/phys: ContactPointInfoEx -> ContactLayerContactPointInfo
Léo Lam
2022-03-01
ksys/phys: Add ContactLayerCollisionInfo
Léo Lam
2022-03-01
ksys/phys: Add CollisionInfo
Léo Lam
2022-03-01
ksys: Rename RigidContactPoints to match param files
Léo Lam
2022-03-01
ksys/phys: Add some ContactListener prerequisites
Léo Lam
2022-02-13
ksys/phys: Move common headers (Defines, MaterialMask) out of System/
Léo Lam
2022-02-13
ksys/phys: Merge RigidBodyFactory into RigidBodyFromShape
Léo Lam
2022-02-12
ksys/phys: Add ListShape
Léo Lam
2022-02-12
ksys/phys: Declare factory functions for SphereShape/SphereRigidBody
Léo Lam
2022-02-10
ksys/phys: Add most of PolytopeShape
Léo Lam
2022-02-07
ksys/phys: Add RigidBodyFromResource
Léo Lam
2022-02-03
ksys/phys: Implement CylinderWaterShape
Léo Lam
2022-02-03
ksys/phys: Group shapes into folders to declutter RigidBody/Shape
Léo Lam
2022-02-03
ksys/phys: Implement CylinderShape
Léo Lam
2022-02-02
ksys/phys: Finish CapsuleShape and add CapsuleRigidBody
Léo Lam
2022-02-02
ksys/phys: Add BoxWaterRigidBody
Léo Lam
2022-02-02
ksys/phys: Add BoxWaterShape
Léo Lam
2022-01-30
ksys/phys: Start adding BoxRigidBody
Léo Lam
2022-01-30
ksys/phys: Rename WaterCylinder to CylinderWater for consistency
Léo Lam
2022-01-30
ksys/phys: Merge physShapeParam param classes with RigidBody/Shape
Léo Lam
2022-01-30
ksys/phys: Start merging physShapeParam with RigidBody/Shape
Léo Lam
2022-01-30
ksys/phys: Start adding RigidBodyFromShape
Léo Lam
2022-01-30
ksys/phys: Add RigidBodySet
Léo Lam
2022-01-21
ksys/phys: Start adding ContactListener
Léo Lam
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