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Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)
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2022-01-03
ksys/phys: Add MaterialMask
Léo Lam
2021-12-29
ksys/phys: Add RigidContactPoints allocation functions
Léo Lam
2021-12-29
ksys/phys: Add RigidContactPointsEx iterator
Léo Lam
2021-12-29
ksys/phys: Start adding RigidContactPoints
Léo Lam
2021-12-27
ksys/phys: Fix parameter names for ContactMgr
Léo Lam
2021-12-27
ksys/phys: Start adding ContactMgr
Léo Lam
2021-12-26
ksys/phys: Implement the easier parts of EntityGroupFilter
Léo Lam
2021-12-24
ksys/phys: Move orGroundHitTypeMask to the correct TU
Léo Lam
2021-12-24
ksys/phys: Finish SystemData and start implementing GroupFilter
Léo Lam
2021-12-22
ksys: Move physInstanceSet to Physics/System
Léo Lam
2021-12-22
ksys/phys: Start adding GroupFilter
Léo Lam
2021-12-15
ksys: Change isSensorLayer to getContactLayerType
Léo Lam
2021-12-14
havok stubs and ksys::phys work
theo3
2021-10-30
ksys/phys: Add some prerequisites for ContactInfoTable
Léo Lam
2021-10-30
ksys/phys: Start adding SystemData
Léo Lam
2021-10-16
ksys: Start adding PhysicsConstraints
Léo Lam
2021-10-16
ksys: Start adding PhysicsUserTag
Léo Lam
2021-07-26
Add #ifdef declarations for NON_MATCHING code
AlexApps99
2021-07-09
ksys/phys: Add RagdollControllerKeyList-Resource
MonsterDruide1
2021-06-15
ksys: Move ActorParam classes into separate folder to declutter Resource/
Léo Lam
2021-04-24
ksys/phys: Add isSensorLayer and makeContactLayerMask
Léo Lam
2021-04-23
Simplify agl::utl::IParameterObj::applyResParameterObj calls
Léo Lam
2021-04-22
ksys/phys: Implement ParamSet and res::Physics
Léo Lam
2021-04-22
ksys/phys: Add RigidBodyParam
Léo Lam
2021-04-22
ksys/phys: Remove obsolete comment
Léo Lam
2021-04-22
ksys/phys: Add CharacterControllerParam
Léo Lam
2021-04-21
ksys/phys: Add ContactInfoParam
Léo Lam
2021-04-21
ksys/phys: Add ShapeParam
Léo Lam
2021-04-21
ksys/phys: Start adding physics parameter structs
Léo Lam
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