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2022-03-23data: Update function listLéo Lam
2022-03-23ksys/phys: Rename BodyGroup -> StaticCompoundRigidBodyGroupLéo Lam
Makes it obvious that it is related to StaticCompound stuff Also fixes the relative ordering (BodyGroup is located after Mgr code).
2022-03-22ksys/phys: Rename some RigidBody flags (add/remove from world)Léo Lam
2022-03-22ksys/phys: Add more StaticCompound stuff, part 1Léo Lam
2022-03-21Remove unneeded includeLéo Lam
2022-03-21ksys/phys: Add RayCastRequestMgrLéo Lam
2022-03-21ksys/phys: RayCastPlusBody -> RayCastBodyQuery for clarityLéo Lam
2022-03-21ksys/phys: Add RayCastPlusBodyLéo Lam
2022-03-20ksys/phys: Add most remaining parts of RayCastLéo Lam
One last function remaining (0x0000007100fc4844) but it looks obnoxious so I'll leave it for later.
2022-03-20ksys/phys: Add PhantomLéo Lam
2022-03-20ksys/phys: Add ScopedWorldLock to simplify world locking/unlockingLéo Lam
2022-03-20ksys/phys: Change getRigidBody to take a const-ref for consistencyLéo Lam
2022-03-20ksys/phys: Implement world/shape casting RayCast functionsLéo Lam
2022-03-19ksys/phys: Add RayHitCollectorLéo Lam
2022-03-18ksys/phys: Finish QueryContactPointInfo::IteratorLéo Lam
2022-03-18ksys/phys: Start adding RayCastLéo Lam
2022-03-17Change getContactLayerBaseRelativeValue to return an int to avoid castsLéo Lam
2022-03-15ksys/phys: Add ShapeCastLéo Lam
2022-03-14ksys/phys: Finish ContactMgrLéo Lam
2022-03-13ksys/phys: Add ContactLayerCollisionInfoGroupLéo Lam
2022-03-13Fix matching issue in ContactMgr::processImpulseEntriesLéo Lam
2022-03-13ksys/phys: Add impulse related ContactMgr functionsLéo Lam
2022-03-10ksys/phys: Add SensorContactListenerLéo Lam
2022-03-10ksys/phys: Finish EntityContactListenerLéo Lam
2022-03-08ksys/phys: Remove unnecessary include in physConversionsLéo Lam
2022-03-08ksys/phys: Deduplicate hkpEntity -> RigidBody gettersLéo Lam
2022-03-08ksys/phys: Start adding EntityContactListenerLéo Lam
2022-03-08ksys/phys: Implement ContactMgr::registerContactPoint for queriesLéo Lam
2022-03-08ksys/phys: Add SphereBasedClosestPointQueryLéo Lam
2022-03-07ksys/phys: Start adding ClosestPointQuery and iterator stuffLéo Lam
2022-03-06ksys/phys: Move Constraint stuff to a separate folderLéo Lam
2022-03-06ksys/phys: Add QueryContactPointInfoLéo Lam
2022-03-06ksys/phys: Add more ContactMgr functionsLéo Lam
2022-03-06ksys/phys: Add CollisionInfoBase::enableLayer/disableLayerLéo Lam
The pattern seems to show up very often in CollisionInfoBase users
2022-03-06ksys/phys: Add ContactPointInfo iteratorLéo Lam
It's mostly the same thing as LayerContactPointInfo::Iterator. With some functions inexplicably marked as virtual.
2022-03-06ksys/phys: Finish LayerContactPointInfoLéo Lam
Clean up the iterator stuff and fix some inaccuracies.
2022-03-05ksys/phys: Implement ContactMgr functions used by ContactListenerLéo Lam
2022-03-05ksys/phys: Finish ContactListenerLéo Lam
2022-03-03ksys: Move CollisionMasks out of RigidBody so it can be forward declaredLéo Lam
2022-03-03ksys/phys: Add more ContactListener functions and Havok prereqsLéo Lam
2022-03-03ksys/phys: Fix accuracy issue for storeToVec3Léo Lam
Allows us to get rid of a bunch of local variables that only existed to force the entire vector to be loaded.
2022-03-02ksys/phys: ContactPointInfoEx -> ContactLayerContactPointInfoLéo Lam
Turns out it's the equivalent to ContactLayerCollisionInfo.
2022-03-01ksys/phys: Add ContactLayerCollisionInfoLéo Lam
2022-03-01ksys/phys: Add RigidBody::setCollisionInfoLéo Lam
2022-03-01ksys/phys: Unify ContactPointInfo/CollisionInfo with InstanceSetLéo Lam
2022-03-01ksys/phys: Add CollisionInfoLéo Lam
2022-03-01ksys: Rename RigidContactPoints to match param filesLéo Lam
2022-03-01ksys/phys: Add some ContactListener prerequisitesLéo Lam
2022-03-01ksys/phys: SensorCollisionMask layer2 -> ignored_layerLéo Lam
2022-03-01ksys/phys: Finish SensorGroupFilterLéo Lam