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Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)
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Utils
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Author
2026-01-14
style: Fix coding guideline violations
Jesse Dao
2024-08-28
Update agl, nnSdk, sead
ThePixelGamer
2022-12-20
ksys/phys: Add RagdollController::getTransform and more
Léo Lam
2022-12-19
ksys/phys: Implement more RagdollController functions
Léo Lam
2022-07-01
IteratorUtil: Fix missing constexpr on getIndex()
Léo Lam
2022-07-01
IteratorUtil: Forward (non-reference) return types correctly
Léo Lam
2022-06-24
Fix extra semicolons and enable -Wextra-semi warning
Léo Lam
2022-06-22
ksys/util: Add range() and indexIter() for convenience
Léo Lam
2022-05-01
ksys/phys: Finish ModelBoneAccessor
Léo Lam
2022-04-19
ksys: Remove BitSet.h from source file list
Léo Lam
2022-04-19
Remove BitSet as sead::LongBitFlag is equivalent
Léo Lam
2022-04-02
lib: Update agl
Léo Lam
2022-04-01
ksys/phys: Start adding ModelBoneAccessor
Léo Lam
2022-03-26
ksys/phys: Add RagdollControllerMgr
Léo Lam
2022-03-25
Use sead::Buffer::fill where applicable
Léo Lam
2022-03-24
ksys/phys: Finish StaticCompoundRigidBodyGroup
Léo Lam
2022-03-20
ksys/phys: Add Phantom
Léo Lam
2022-03-16
auto placement work
theo3
2022-03-15
AddAutoPlacementCreator action
theo3
2022-03-13
ksys/phys: Add impulse related ContactMgr functions
Léo Lam
2022-03-05
Use sead::OffsetList::robustRange() when possible to simplify iteration
Léo Lam
2022-03-04
lib: Update sead
Léo Lam
2022-02-28
ksys/phys: Add more EntityGroupFilter functions
Léo Lam
2022-02-27
Revert "Add #ifdef declarations for NON_MATCHING code"
Léo Lam
2022-02-09
LowPrioThreadMgr (#82)
Maide
2022-02-09
ksys: Fix typos in SafeDelete comments
Léo Lam
2022-02-09
ksys: Remove unnecessary null checks in SafeDelete
Léo Lam
2022-02-09
ksys: Document safeDelete and safeDeleteArray
Léo Lam
2022-02-06
ksys/map: Implement PlacementAreaMgr
ThePixelGamer
2022-01-31
ksys/phys: Implement BoxShape
Léo Lam
2022-01-25
ksys/phys: Add RigidBody collision filter info functions
Léo Lam
2022-01-22
ksys/phys: Add more RigidBody functions (motion, collision mask)
Léo Lam
2022-01-17
ksys/phys: Add easy RigidBodyRequestMgr functions
Léo Lam
2022-01-16
ksys/util: Add LockFreeQueue
Léo Lam
2022-01-16
ksys: Declutter Utils by creating new Utils/Container folder
Léo Lam
2022-01-03
ksys/phys: Add MaterialMask
Léo Lam
2021-12-26
ksys/phys: Implement the easier parts of EntityGroupFilter
Léo Lam
2021-12-24
ksys/phys: Finish SystemData and start implementing GroupFilter
Léo Lam
2021-11-01
ksys/util: Fix C++17 compliance in FixedString
Léo Lam
2021-10-17
ksys/act: Add more Actor members
Léo Lam
2021-07-26
Add #ifdef declarations for NON_MATCHING code
AlexApps99
2021-05-18
ksys/act: Finish ActorParam by adding updateResource
Léo Lam
2021-05-09
lib: Update sead
Léo Lam
2021-04-23
ksys: Fix missing include for std::memcpy in ParamIO
Léo Lam
2021-04-23
ksys: Finish implementing ParamIO
Léo Lam
2021-03-20
ksys/res: Finish implementing ModelList
Léo Lam
2021-03-13
ksys/act: Finish BaseProcInitializer
Léo Lam
2021-03-12
ksys/act: Add BaseProcCreateTaskSelector
Léo Lam
2021-03-12
ksys: Add util::TaskDelegateT to simplify delegate declaration
Léo Lam
2021-03-12
ksys/util: Make TaskMgr task type checks optional
Léo Lam
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