blob: f8107a2c16669047787326e63fb68647d34c9636 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
|
#include "Game/AI/Query/queryCheckDistanceFromPlayer.h"
#include <evfl/Query.h>
namespace uking::query {
CheckDistanceFromPlayer::CheckDistanceFromPlayer(const InitArg& arg) : ksys::act::ai::Query(arg) {}
CheckDistanceFromPlayer::~CheckDistanceFromPlayer() = default;
// FIXME: implement
int CheckDistanceFromPlayer::doQuery() {
return -1;
}
void CheckDistanceFromPlayer::loadParams(const evfl::QueryArg& arg) {
loadFloat(arg.param_accessor, "Border");
}
void CheckDistanceFromPlayer::loadParams() {
getDynamicParam(&mBorder, "Border");
}
} // namespace uking::query
|