blob: f4cc71f36f4780ed86d70867984b85583f296d19 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
|
#include "Game/AI/Query/queryCheckEquipment.h"
#include <evfl/Query.h>
namespace uking::query {
CheckEquipment::CheckEquipment(const InitArg& arg) : ksys::act::ai::Query(arg) {}
CheckEquipment::~CheckEquipment() = default;
// FIXME: implement
int CheckEquipment::doQuery() {
return -1;
}
void CheckEquipment::loadParams(const evfl::QueryArg& arg) {
loadString(arg.param_accessor, "EquipItemName");
}
void CheckEquipment::loadParams() {
getDynamicParam(&mEquipItemName, "EquipItemName");
}
} // namespace uking::query
|