summaryrefslogtreecommitdiff
path: root/src/Game/Actor/AI/aiASWeaponRoot.cpp
blob: 1a216b68cda918c45260e3be4e00f24992748222 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
#include "Game/Actor/AI/aiASWeaponRoot.h"

namespace uking::ai {

ASWeaponRoot::ASWeaponRoot(const InitArg& arg) : WeaponRootAI(arg) {}

ASWeaponRoot::~ASWeaponRoot() = default;

bool ASWeaponRoot::init_(sead::Heap* heap) {
    return WeaponRootAI::init_(heap);
}

void ASWeaponRoot::enter_(ksys::act::ai::InlineParamPack* params) {
    WeaponRootAI::enter_(params);
}

void ASWeaponRoot::leave_() {
    WeaponRootAI::leave_();
}

void ASWeaponRoot::loadParams_() {
    WeaponRootAI::loadParams_();
    getStaticParam(&mEquiped_s, "Equiped");
    getStaticParam(&mUnEquiped_s, "UnEquiped");
    getStaticParam(&mThrown_s, "Thrown");
    getStaticParam(&mStick_s, "Stick");
    getStaticParam(&mCancelStick_s, "CancelStick");
}

}  // namespace uking::ai