summaryrefslogtreecommitdiff
path: root/src/Game/Actor/AI/aiAssassinBattleMove.cpp
blob: 955d0e3f93daa68214745aba7058bd19557b1448 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
#include "Game/Actor/AI/aiAssassinBattleMove.h"

namespace uking::ai {

AssassinBattleMove::AssassinBattleMove(const InitArg& arg) : EnemyRangeKeepMove(arg) {}

AssassinBattleMove::~AssassinBattleMove() = default;

bool AssassinBattleMove::init_(sead::Heap* heap) {
    return EnemyRangeKeepMove::init_(heap);
}

void AssassinBattleMove::enter_(ksys::act::ai::InlineParamPack* params) {
    EnemyRangeKeepMove::enter_(params);
}

void AssassinBattleMove::leave_() {
    EnemyRangeKeepMove::leave_();
}

void AssassinBattleMove::loadParams_() {
    EnemyRangeKeepMove::loadParams_();
    getStaticParam(&mWarpDist_s, "WarpDist");
}

}  // namespace uking::ai