blob: 4ab4c84653d69bc37d917997373dacc5992c05c0 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
|
#include "Game/Actor/AI/aiAssassinBossFirstRangeKeepMove.h"
namespace uking::ai {
AssassinBossFirstRangeKeepMove::AssassinBossFirstRangeKeepMove(const InitArg& arg)
: EnemyRangeKeepMove(arg) {}
AssassinBossFirstRangeKeepMove::~AssassinBossFirstRangeKeepMove() = default;
bool AssassinBossFirstRangeKeepMove::init_(sead::Heap* heap) {
return EnemyRangeKeepMove::init_(heap);
}
void AssassinBossFirstRangeKeepMove::enter_(ksys::act::ai::InlineParamPack* params) {
EnemyRangeKeepMove::enter_(params);
}
void AssassinBossFirstRangeKeepMove::leave_() {
EnemyRangeKeepMove::leave_();
}
void AssassinBossFirstRangeKeepMove::loadParams_() {
EnemyRangeKeepMove::loadParams_();
getStaticParam(&mNoMoveAnchorDist_s, "NoMoveAnchorDist");
getStaticParam(&mAnchorName_s, "AnchorName");
}
} // namespace uking::ai
|