blob: 16d7798eb1f67237c30e2727fcede0be92f552a1 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
|
#include "Game/Actor/AI/aiCapturedActorRoot.h"
namespace uking::ai {
CapturedActorRoot::CapturedActorRoot(const InitArg& arg) : ksys::act::ai::Ai(arg) {}
CapturedActorRoot::~CapturedActorRoot() = default;
bool CapturedActorRoot::init_(sead::Heap* heap) {
return ksys::act::ai::Ai::init_(heap);
}
void CapturedActorRoot::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Ai::enter_(params);
}
void CapturedActorRoot::leave_() {
ksys::act::ai::Ai::leave_();
}
void CapturedActorRoot::loadParams_() {
getStaticParam(&mInvalidTgtTimerVal_s, "InvalidTgtTimerVal");
getStaticParam(&mInvalidEscapeTimerVal_s, "InvalidEscapeTimerVal");
getStaticParam(&mIsDeleteWhenDead_s, "IsDeleteWhenDead");
getStaticParam(&mIsDeadWhenPut_s, "IsDeadWhenPut");
getStaticParam(&mIsEscapeWhenPut_s, "IsEscapeWhenPut");
getStaticParam(&mIsDeadWhenDrop_s, "IsDeadWhenDrop");
getMapUnitParam(&mIsPlayerPut_m, "IsPlayerPut");
getMapUnitParam(&mIsLocatorCreate_m, "IsLocatorCreate");
getMapUnitParam(&mIsCreateDead_m, "IsCreateDead");
// FIXME: CALL _ZNK4ksys3act2ai6RootAi18getAITreeVariable2EPPbRKN4sead14SafeStringBaseIcEE @
// 0x7100d66968
}
} // namespace uking::ai
|