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#pragma once
#include "KingSystem/ActorSystem/actAiAi.h"
namespace uking::ai {
class ChangeWeatherTagRoot : public ksys::act::ai::Ai {
SEAD_RTTI_OVERRIDE(ChangeWeatherTagRoot, ksys::act::ai::Ai)
public:
explicit ChangeWeatherTagRoot(const InitArg& arg);
bool init_(sead::Heap* heap) override;
void enter_(ksys::act::ai::InlineParamPack* params) override;
void leave_() override;
void loadParams_() override;
protected:
// map_unit_param at offset 0x38
const int* mWeather_m{};
// map_unit_param at offset 0x40
const int* mWeatherEff_m{};
// map_unit_param at offset 0x48
const int* mPaletteSel_m{};
// map_unit_param at offset 0x50
const int* mPSelSpeed_m{};
// map_unit_param at offset 0x58
const int* mIgnitedLevel_m{};
// map_unit_param at offset 0x60
const float* mTemperatureDay_m{};
// map_unit_param at offset 0x68
const float* mTemperatureNight_m{};
// map_unit_param at offset 0x70
const float* mTemperatureDirectDay_m{};
// map_unit_param at offset 0x78
const float* mTemperatureDirectNight_m{};
// map_unit_param at offset 0x80
const bool* mCloudShadowOff_m{};
// map_unit_param at offset 0x88
const bool* mBluffThunderOff_m{};
// map_unit_param at offset 0x90
const bool* mFogMinusCorrection_m{};
};
} // namespace uking::ai
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