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#include "Game/Actor/AI/aiChuchuJellyRoot.h"
namespace uking::ai {
ChuchuJellyRoot::ChuchuJellyRoot(const InitArg& arg) : ItemRoot(arg) {}
ChuchuJellyRoot::~ChuchuJellyRoot() = default;
bool ChuchuJellyRoot::init_(sead::Heap* heap) {
return ItemRoot::init_(heap);
}
void ChuchuJellyRoot::enter_(ksys::act::ai::InlineParamPack* params) {
ItemRoot::enter_(params);
}
void ChuchuJellyRoot::leave_() {
ItemRoot::leave_();
}
void ChuchuJellyRoot::loadParams_() {
ItemRoot::loadParams_();
}
} // namespace uking::ai
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