blob: 5d8cd82cef7a9d0269e147f18ce25f7df6820283 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
|
#include "Game/Actor/AI/aiCliffCheckToTargetPosDirSelect.h"
namespace uking::ai {
CliffCheckToTargetPosDirSelect::CliffCheckToTargetPosDirSelect(const InitArg& arg)
: CliffCheckSelect(arg) {}
CliffCheckToTargetPosDirSelect::~CliffCheckToTargetPosDirSelect() = default;
bool CliffCheckToTargetPosDirSelect::init_(sead::Heap* heap) {
return CliffCheckSelect::init_(heap);
}
void CliffCheckToTargetPosDirSelect::enter_(ksys::act::ai::InlineParamPack* params) {
CliffCheckSelect::enter_(params);
}
void CliffCheckToTargetPosDirSelect::leave_() {
CliffCheckSelect::leave_();
}
void CliffCheckToTargetPosDirSelect::loadParams_() {
CliffCheckSelect::loadParams_();
}
} // namespace uking::ai
|