blob: 33b7de525ec646abfc5a4d6157de2750cc871599 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
|
#include "Game/Actor/AI/aiDrawnSwordBowSelect.h"
namespace uking::ai {
DrawnSwordBowSelect::DrawnSwordBowSelect(const InitArg& arg) : ksys::act::ai::Ai(arg) {}
DrawnSwordBowSelect::~DrawnSwordBowSelect() = default;
bool DrawnSwordBowSelect::init_(sead::Heap* heap) {
return ksys::act::ai::Ai::init_(heap);
}
void DrawnSwordBowSelect::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Ai::enter_(params);
}
void DrawnSwordBowSelect::leave_() {
ksys::act::ai::Ai::leave_();
}
void DrawnSwordBowSelect::loadParams_() {
getStaticParam(&mCloseWeaponIdx_s, "CloseWeaponIdx");
getStaticParam(&mBowWeaponIdx_s, "BowWeaponIdx");
}
} // namespace uking::ai
|