blob: 851e4992a093f9f46f89b2b291b082b1ecdaa5dd (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
|
#pragma once
#include "KingSystem/ActorSystem/actAiAi.h"
namespace uking::ai {
class DungeonRotateTag3D : public ksys::act::ai::Ai {
SEAD_RTTI_OVERRIDE(DungeonRotateTag3D, ksys::act::ai::Ai)
public:
explicit DungeonRotateTag3D(const InitArg& arg);
~DungeonRotateTag3D() override;
bool init_(sead::Heap* heap) override;
void enter_(ksys::act::ai::InlineParamPack* params) override;
void leave_() override;
void loadParams_() override;
protected:
// static_param at offset 0x38
const float* mTargetRad_s{};
// map_unit_param at offset 0x40
const int* mCameraPattern_m{};
// map_unit_param at offset 0x48
const int* mRemainsPartType_m{};
// map_unit_param at offset 0x50
const float* mTiltAngularSpeed_m{};
// map_unit_param at offset 0x58
const float* mCameraPower_m{};
// map_unit_param at offset 0x60
const float* mCameraRange_m{};
};
} // namespace uking::ai
|