summaryrefslogtreecommitdiff
path: root/src/Game/Actor/AI/aiEnemyAttackAndAway.cpp
blob: cd9871d94f1e562cf5ed7f1e10887cbfa81fc8eb (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
#include "Game/Actor/AI/aiEnemyAttackAndAway.h"

namespace uking::ai {

EnemyAttackAndAway::EnemyAttackAndAway(const InitArg& arg) : ksys::act::ai::Ai(arg) {}

EnemyAttackAndAway::~EnemyAttackAndAway() = default;

void EnemyAttackAndAway::enter_(ksys::act::ai::InlineParamPack* params) {
    ksys::act::ai::Ai::enter_(params);
}

void EnemyAttackAndAway::loadParams_() {
    getStaticParam(&mWeaponIdx_s, "WeaponIdx");
    getStaticParam(&mAwayStartDist_s, "AwayStartDist");
    getStaticParam(&mCheckCliffDist_s, "CheckCliffDist");
    getDynamicParam(&mTargetPos_d, "TargetPos");
}

}  // namespace uking::ai