blob: 58c0fd6dee58ce0634dd07b44935e80e69bf7060 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
|
#pragma once
#include "KingSystem/ActorSystem/actAiAi.h"
namespace uking::ai {
class EnemyRandomRepeatSideStep : public ksys::act::ai::Ai {
SEAD_RTTI_OVERRIDE(EnemyRandomRepeatSideStep, ksys::act::ai::Ai)
public:
explicit EnemyRandomRepeatSideStep(const InitArg& arg);
~EnemyRandomRepeatSideStep() override;
void enter_(ksys::act::ai::InlineParamPack* params) override;
void loadParams_() override;
protected:
// static_param at offset 0x38
const int* mMinRepeatNum_s{};
// static_param at offset 0x40
const int* mMaxRepeatNum_s{};
// static_param at offset 0x48
const float* mStepDist_s{};
// static_param at offset 0x50
const float* mStepAngle_s{};
// static_param at offset 0x58
const int* mWeaponIdx_s{};
// static_param at offset 0x60
const float* mBaseDist_s{};
// static_param at offset 0x68
const float* mOutDist_s{};
// dynamic_param at offset 0x70
sead::Vector3f* mTargetPos_d{};
};
} // namespace uking::ai
|