blob: aefb3c6633a2f5dcaba9ea48d204c6b89cb46ba5 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
|
#include "Game/Actor/AI/aiEnemyTargetInSightSelect.h"
namespace uking::ai {
EnemyTargetInSightSelect::EnemyTargetInSightSelect(const InitArg& arg) : ksys::act::ai::Ai(arg) {}
EnemyTargetInSightSelect::~EnemyTargetInSightSelect() = default;
void EnemyTargetInSightSelect::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Ai::enter_(params);
}
void EnemyTargetInSightSelect::leave_() {
ksys::act::ai::Ai::leave_();
}
} // namespace uking::ai
|