blob: 04a03ed8e783d73905de35f73933bfc2472f19c8 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
|
#include "Game/Actor/AI/aiFlyInsectRoam.h"
namespace uking::ai {
FlyInsectRoam::FlyInsectRoam(const InitArg& arg) : ksys::act::ai::Ai(arg) {}
FlyInsectRoam::~FlyInsectRoam() = default;
bool FlyInsectRoam::init_(sead::Heap* heap) {
return ksys::act::ai::Ai::init_(heap);
}
void FlyInsectRoam::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Ai::enter_(params);
}
void FlyInsectRoam::leave_() {
ksys::act::ai::Ai::leave_();
}
void FlyInsectRoam::loadParams_() {
getStaticParam(&mTerritoryRadius_s, "TerritoryRadius");
getStaticParam(&mTerritoryRadiusRand_s, "TerritoryRadiusRand");
getStaticParam(&mMinHeight_s, "MinHeight");
getStaticParam(&mMaxHeight_s, "MaxHeight");
getStaticParam(&mRePathDist_s, "RePathDist");
getStaticParam(&mRePathDistRand_s, "RePathDistRand");
getStaticParam(&mRePathYDistRand_s, "RePathYDistRand");
getStaticParam(&mMaxRotRand_s, "MaxRotRand");
getStaticParam(&mMaxRotRandOuter_s, "MaxRotRandOuter");
getStaticParam(&mIsEnableOnLand_s, "IsEnableOnLand");
getDynamicParam(&mTargetPos_d, "TargetPos");
}
} // namespace uking::ai
|