blob: c02148e68219ee47de1edd1178bb3e3a7713ad7a (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
|
#include "Game/Actor/AI/aiFlyMoveToTarget.h"
namespace uking::ai {
FlyMoveToTarget::FlyMoveToTarget(const InitArg& arg) : ksys::act::ai::Ai(arg) {}
FlyMoveToTarget::~FlyMoveToTarget() = default;
bool FlyMoveToTarget::init_(sead::Heap* heap) {
return ksys::act::ai::Ai::init_(heap);
}
void FlyMoveToTarget::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Ai::enter_(params);
}
void FlyMoveToTarget::leave_() {
ksys::act::ai::Ai::leave_();
}
void FlyMoveToTarget::loadParams_() {
getStaticParam(&mMoveFailCount_s, "MoveFailCount");
getStaticParam(&mFarDist_s, "FarDist");
getStaticParam(&mOutDist_s, "OutDist");
getStaticParam(&mOffsetHeight_s, "OffsetHeight");
getDynamicParam(&mTargetPos_d, "TargetPos");
}
} // namespace uking::ai
|