blob: 3b57ed39865d159d96e41832bdc066a142462b36 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
|
#pragma once
#include "Game/Actor/AI/aiInWaterSelect.h"
#include "KingSystem/ActorSystem/actAiAi.h"
namespace uking::ai {
class FreezeInWaterSelect : public InWaterSelect {
SEAD_RTTI_OVERRIDE(FreezeInWaterSelect, InWaterSelect)
public:
explicit FreezeInWaterSelect(const InitArg& arg);
~FreezeInWaterSelect() override;
void enter_(ksys::act::ai::InlineParamPack* params) override;
void leave_() override;
void loadParams_() override;
protected:
// static_param at offset 0x58
const int* mIceBreakTime_s{};
// aitree_variable at offset 0x60
bool* mIsKeepFreeze_a{};
};
} // namespace uking::ai
|