summaryrefslogtreecommitdiff
path: root/src/Game/Actor/AI/aiGanonWeaponAttackOnFloor.cpp
blob: 4e7b35b28bca6ea169b62c591af36dd4d9c5c5f8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
#include "Game/Actor/AI/aiGanonWeaponAttackOnFloor.h"

namespace uking::ai {

GanonWeaponAttackOnFloor::GanonWeaponAttackOnFloor(const InitArg& arg) : ksys::act::ai::Ai(arg) {}

GanonWeaponAttackOnFloor::~GanonWeaponAttackOnFloor() = default;

bool GanonWeaponAttackOnFloor::init_(sead::Heap* heap) {
    return ksys::act::ai::Ai::init_(heap);
}

void GanonWeaponAttackOnFloor::enter_(ksys::act::ai::InlineParamPack* params) {
    ksys::act::ai::Ai::enter_(params);
}

void GanonWeaponAttackOnFloor::leave_() {
    ksys::act::ai::Ai::leave_();
}

void GanonWeaponAttackOnFloor::loadParams_() {
    getStaticParam(&mWeaponIdx_s, "WeaponIdx");
    getStaticParam(&mCloseDist_s, "CloseDist");
    getDynamicParam(&mTargetPos_d, "TargetPos");
}

}  // namespace uking::ai