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#include "Game/Actor/AI/aiGoronHeroSoulGiftRoot.h"
namespace uking::ai {
GoronHeroSoulGiftRoot::GoronHeroSoulGiftRoot(const InitArg& arg) : HeroSoulGiftRoot(arg) {}
GoronHeroSoulGiftRoot::~GoronHeroSoulGiftRoot() = default;
bool GoronHeroSoulGiftRoot::init_(sead::Heap* heap) {
return HeroSoulGiftRoot::init_(heap);
}
void GoronHeroSoulGiftRoot::enter_(ksys::act::ai::InlineParamPack* params) {
HeroSoulGiftRoot::enter_(params);
}
void GoronHeroSoulGiftRoot::leave_() {
HeroSoulGiftRoot::leave_();
}
void GoronHeroSoulGiftRoot::loadParams_() {
HeroSoulGiftRoot::loadParams_();
}
} // namespace uking::ai
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