blob: e4e7b641fffeec570b0afd60a1453be0b6aae38c (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
|
#include "Game/Actor/AI/aiGuardianBattleBeamAttack.h"
namespace uking::ai {
GuardianBattleBeamAttack::GuardianBattleBeamAttack(const InitArg& arg) : GuardianAI(arg) {}
GuardianBattleBeamAttack::~GuardianBattleBeamAttack() = default;
bool GuardianBattleBeamAttack::init_(sead::Heap* heap) {
return GuardianAI::init_(heap);
}
void GuardianBattleBeamAttack::enter_(ksys::act::ai::InlineParamPack* params) {
GuardianAI::enter_(params);
}
void GuardianBattleBeamAttack::leave_() {
GuardianAI::leave_();
}
void GuardianBattleBeamAttack::loadParams_() {
GuardianAI::loadParams_();
}
} // namespace uking::ai
|