summaryrefslogtreecommitdiff
path: root/src/Game/Actor/AI/aiGuardianBeamAttack.h
blob: 8a36e67b784ab8d0ef26323a4a2f9f861cb57a24 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
#pragma once

#include "Game/Actor/AI/aiGuardianCommonBeamAttack.h"
#include "KingSystem/ActorSystem/actAiAi.h"

namespace uking::ai {

class GuardianBeamAttack : public GuardianCommonBeamAttack {
    SEAD_RTTI_OVERRIDE(GuardianBeamAttack, GuardianCommonBeamAttack)
public:
    explicit GuardianBeamAttack(const InitArg& arg);
    ~GuardianBeamAttack() override;

    bool init_(sead::Heap* heap) override;
    void enter_(ksys::act::ai::InlineParamPack* params) override;
    void leave_() override;
    void loadParams_() override;

protected:
    // static_param at offset 0x80
    const float* mLightRadius_s{};
    // static_param at offset 0x88
    const float* mLightLength_s{};
    // static_param at offset 0x90
    const float* mLightLengthOffset_s{};
    // static_param at offset 0x98
    const float* mEarSpeed_s{};
    // static_param at offset 0xa0
    const bool* mAdjustRadius_s{};
};

}  // namespace uking::ai