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#pragma once
#include "KingSystem/ActorSystem/actAiAi.h"
namespace uking::ai {
class HorseNotRidden : public ksys::act::ai::Ai {
SEAD_RTTI_OVERRIDE(HorseNotRidden, ksys::act::ai::Ai)
public:
explicit HorseNotRidden(const InitArg& arg);
~HorseNotRidden() override;
bool init_(sead::Heap* heap) override;
void enter_(ksys::act::ai::InlineParamPack* params) override;
void leave_() override;
void loadParams_() override;
protected:
// static_param at offset 0x38
const int* mEscapeCountThreshold_s{};
// static_param at offset 0x40
const float* mNearHorseAssociationDistance_s{};
// static_param at offset 0x48
const float* mEscapeDelayFramesMin_s{};
// static_param at offset 0x50
const float* mEscapeDelayFramesMax_s{};
// static_param at offset 0x58
const float* mCallDelayFrames_s{};
// static_param at offset 0x60
const float* mAttackFrontDistance_s{};
// static_param at offset 0x68
const float* mAttackFrontAngleCos_s{};
// static_param at offset 0x70
const float* mAttackBackDistance_s{};
// static_param at offset 0x78
const float* mAttackBackAngleCos_s{};
// static_param at offset 0x80
const float* mAttackDefinitelyDistance_s{};
// static_param at offset 0x88
const float* mAttackIntervalFrames_s{};
// static_param at offset 0x90
const float* mMoveAttackCLOSDistanceByRadius_s{};
// static_param at offset 0x98
const float* mCarriedItemCosThresholdForEat_s{};
// static_param at offset 0xa0
const float* mStaggerVelocityThreshold_s{};
// static_param at offset 0xa8
const sead::Vector3f* mCarriedItemPosRTYOffset_s{};
// static_param at offset 0xb0
const sead::Vector3f* mCarriedItemPosRTYWidth_s{};
// dynamic_param at offset 0xb8
int* mChildSelectAtFirst_d{};
};
} // namespace uking::ai
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