summaryrefslogtreecommitdiff
path: root/src/Game/Actor/AI/aiHorseRideChaseBattleMoveBase.h
blob: fd361a7c3fdd97419b1de11c3969871c9bdc9bfa (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
#pragma once

#include "KingSystem/ActorSystem/actAiAi.h"

namespace uking::ai {

class HorseRideChaseBattleMoveBase : public ksys::act::ai::Ai {
    SEAD_RTTI_OVERRIDE(HorseRideChaseBattleMoveBase, ksys::act::ai::Ai)
public:
    explicit HorseRideChaseBattleMoveBase(const InitArg& arg);
    ~HorseRideChaseBattleMoveBase() override;

    bool init_(sead::Heap* heap) override;
    void enter_(ksys::act::ai::InlineParamPack* params) override;
    void leave_() override;
    void loadParams_() override;

protected:
    // static_param at offset 0x38
    const float* mSlowDownDist_s{};
    // static_param at offset 0x40
    const float* mSpeedUpDist_s{};
    // static_param at offset 0x48
    const float* mBaseDist_s{};
    // static_param at offset 0x50
    const float* mOutDist_s{};
};

}  // namespace uking::ai