blob: d57c9fe1da1b627fd0eb437569c03d31ada902ba (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
|
#include "Game/Actor/AI/aiLargeCannonAttackRoot.h"
namespace uking::ai {
LargeCannonAttackRoot::LargeCannonAttackRoot(const InitArg& arg) : ksys::act::ai::Ai(arg) {}
LargeCannonAttackRoot::~LargeCannonAttackRoot() = default;
bool LargeCannonAttackRoot::init_(sead::Heap* heap) {
return ksys::act::ai::Ai::init_(heap);
}
void LargeCannonAttackRoot::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Ai::enter_(params);
}
void LargeCannonAttackRoot::leave_() {
ksys::act::ai::Ai::leave_();
}
void LargeCannonAttackRoot::loadParams_() {
getStaticParam(&mAttackWaitTime_s, "AttackWaitTime");
}
} // namespace uking::ai
|