blob: f71af02c27bceb064edbbbea7bf2a5fc1c5b0925 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
|
#pragma once
#include "KingSystem/ActorSystem/actAiAi.h"
namespace uking::ai {
class LastBossBeamAttackRoot : public ksys::act::ai::Ai {
SEAD_RTTI_OVERRIDE(LastBossBeamAttackRoot, ksys::act::ai::Ai)
public:
explicit LastBossBeamAttackRoot(const InitArg& arg);
~LastBossBeamAttackRoot() override;
bool init_(sead::Heap* heap) override;
void enter_(ksys::act::ai::InlineParamPack* params) override;
void leave_() override;
void loadParams_() override;
protected:
// static_param at offset 0x38
const int* mAttackPowerForPlayer_s{};
// static_param at offset 0x40
const int* mAttackPower_s{};
// static_param at offset 0x48
const int* mAtMinDamage_s{};
// static_param at offset 0x50
const int* mAddAttackPower_s{};
// static_param at offset 0x58
const float* mWaitTime_s{};
// static_param at offset 0x60
const float* mKeepDistance_s{};
// static_param at offset 0x68
const float* mMoveSpeed_s{};
// static_param at offset 0x70
const float* mInitSpeed_s{};
// static_param at offset 0x78
const float* mAccel_s{};
// static_param at offset 0x80
const float* mKeepDistanceRand_s{};
// static_param at offset 0x88
const float* mRandKeepFrame_s{};
// static_param at offset 0x90
const float* mBrakeStartFrame_s{};
// static_param at offset 0x98
const float* mMoveYSpeed_s{};
// static_param at offset 0xa0
const bool* mIsMove_s{};
// static_param at offset 0xa8
const bool* mIsChangeable_s{};
// static_param at offset 0xb0
const bool* mIsCreateGuardEffect_s{};
// static_param at offset 0xb8
const sead::Vector3f* mReflectOffset_s{};
};
} // namespace uking::ai
|