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#include "Game/Actor/AI/aiLastBossRailWarpRoot.h"
namespace uking::ai {
LastBossRailWarpRoot::LastBossRailWarpRoot(const InitArg& arg) : LastBossNormalWarpRoot(arg) {}
LastBossRailWarpRoot::~LastBossRailWarpRoot() = default;
void LastBossRailWarpRoot::loadParams_() {
LastBossNormalWarpRoot::loadParams_();
getDynamicParam(&mRailIndex_d, "RailIndex");
}
} // namespace uking::ai
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