blob: 6defcbc0bfcce7df68a144cd9b1c7b297f79107f (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
|
#include "Game/Actor/AI/aiLynelTackleMove.h"
namespace uking::ai {
LynelTackleMove::LynelTackleMove(const InitArg& arg) : ksys::act::ai::Ai(arg) {}
LynelTackleMove::~LynelTackleMove() = default;
bool LynelTackleMove::init_(sead::Heap* heap) {
return ksys::act::ai::Ai::init_(heap);
}
void LynelTackleMove::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Ai::enter_(params);
}
void LynelTackleMove::leave_() {
ksys::act::ai::Ai::leave_();
}
void LynelTackleMove::loadParams_() {
getStaticParam(&mThroughDist_s, "ThroughDist");
getStaticParam(&mCloseEndAngle_s, "CloseEndAngle");
getStaticParam(&mCloseEndDist_s, "CloseEndDist");
getDynamicParam(&mTargetPos_d, "TargetPos");
}
} // namespace uking::ai
|