blob: cc191024f1f00460044e25fa7974d550bd4b0418 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
|
#include "Game/Actor/AI/aiPriestBossActorGiantFouthRoot.h"
namespace uking::ai {
PriestBossActorGiantFouthRoot::PriestBossActorGiantFouthRoot(const InitArg& arg)
: PriestBossActorGiantRoot(arg) {}
PriestBossActorGiantFouthRoot::~PriestBossActorGiantFouthRoot() = default;
bool PriestBossActorGiantFouthRoot::init_(sead::Heap* heap) {
return PriestBossActorGiantRoot::init_(heap);
}
void PriestBossActorGiantFouthRoot::enter_(ksys::act::ai::InlineParamPack* params) {
PriestBossActorGiantRoot::enter_(params);
}
void PriestBossActorGiantFouthRoot::leave_() {
PriestBossActorGiantRoot::leave_();
}
void PriestBossActorGiantFouthRoot::loadParams_() {
PriestBossActorGiantRoot::loadParams_();
getStaticParam(&mStompDistance_s, "StompDistance");
getStaticParam(&mStompInAreaTimer_s, "StompInAreaTimer");
getStaticParam(&mStompAction_s, "StompAction");
getStaticParam(&mStompAlwaysChange_s, "StompAlwaysChange");
getAITreeVariable(&mPriestBossMetaAIUnit_a, "PriestBossMetaAIUnit");
}
} // namespace uking::ai
|