summaryrefslogtreecommitdiff
path: root/src/Game/Actor/AI/aiPriestBossLineFormationRush.cpp
blob: 821cba732197df22e88091d63a07e177300eb96d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
#include "Game/Actor/AI/aiPriestBossLineFormationRush.h"

namespace uking::ai {

PriestBossLineFormationRush::PriestBossLineFormationRush(const InitArg& arg)
    : PriestBossFormation(arg) {}

PriestBossLineFormationRush::~PriestBossLineFormationRush() = default;

bool PriestBossLineFormationRush::init_(sead::Heap* heap) {
    return PriestBossFormation::init_(heap);
}

void PriestBossLineFormationRush::enter_(ksys::act::ai::InlineParamPack* params) {
    PriestBossFormation::enter_(params);
}

void PriestBossLineFormationRush::leave_() {
    PriestBossFormation::leave_();
}

void PriestBossLineFormationRush::loadParams_() {
    PriestBossFormation::loadParams_();
}

}  // namespace uking::ai